Manuals and code cleanup

This commit is contained in:
Pecusx
2023-05-15 15:13:36 +02:00
parent 0c0489f5ed
commit 31646c65d3
7 changed files with 237 additions and 230 deletions
+6 -1
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@@ -9,7 +9,12 @@ On the first screen, you can configure gameplay options:
* number of players (2 - 6) includes both human and computer-controlled players
* the initial amount of cash of each player (2K is the optimal value we chose, but for short games, it is worth choosing a higher value)
* gravity
* maximum wind strength (wind is drawn at the beginning of each round or during the round between turns, here we can choose how strong it can be)
* maximum wind strength (wind is drawn at the beginning of each round or during the round between turns, here we can choose how strong it can be):
* 1B - maximum wind strength: 5
* 3B - maximum wind strength: 20
* 5B - maximum wind strength: 40
* 7B - maximum wind strength: 70
* 9B - maximum wind strength: 99
* number of rounds in a game
* missile speed (does not affect the flight path - only changes the apparent missile speed - does not change anything in the gameplay itself)
* frequency of suicides :) - if for a number of turns the game has not recorded hits (tanks are constantly shooting inaccurately), after one of such misses a tank commits suicide - here you determine how long they can "shooting for the stars" :) - if only people play the optimal setting is "norm", in the case of computer-controlled players ... you choose.