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Very old bug fixed!
In the second (and next) round, the ground was drawn one pixel lower than it should have been.
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@@ -676,7 +676,7 @@ drawmountains .proc
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mwa #0 xdraw
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mwa #0 xdraw
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mwa #mountaintable modify
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mwa #mountaintable modify
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mva #1 color
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drawmountainsloop
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drawmountainsloop
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ldy #0
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ldy #0
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