mirror of
https://github.com/pkali/scorch_src.git
synced 2026-05-20 22:34:21 +02:00
memory map settled (most .IFs removed)
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+16
-13
@@ -43,22 +43,13 @@ RoundNrDisplay
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; 4x4 text buffer
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ResultLineBuffer
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.ds 19 ;dta d" ", $ff
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linetableL ; = PMGraph + $0300 - (screenHeight+1)*2
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.ds (screenHeight+1)
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linetableH ; = PMGraph + $0300 - (screenHeight+1)
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.ds (screenHeight+1)
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;=====================================================
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variablesStart ; zeroing starts here
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;=====================================================
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; This is moved from display.asm to be easier to relocate
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ListOfWeapons
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; 0123456789012345678901234567890123456789
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; :number_of_offensives dta d" "
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;:32 dta d" "
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.ds 32*32
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ListOfWeapons1End
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ListOfDefensiveWeapons
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; :number_of_defensives dta d" "
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;:16 dta d" "
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.ds 16*32
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ListOfDefensiveWeaponsEnd ;constant useful when clearing
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;isInventory .ds 1 ; 0 - purchase, $ff - inventory
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;--------------
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drawFunction .ds 1 ; 0 - plot, %10000000 - LineLength (N), %01000000 - DrawCheck (V)
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@@ -430,6 +421,18 @@ Xcounter4x4 .DS 1
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nibbler4x4 .DS 1
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CharCode4x4 .DS 1
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;plot4x4color .DS 1 ;1-white, 0-background
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; This is moved from display.asm to be easier to relocate
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ListOfWeapons
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; 0123456789012345678901234567890123456789
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; :number_of_offensives dta d" "
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;:32 dta d" "
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.ds 32*32
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ListOfWeapons1End
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ListOfDefensiveWeapons
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; :number_of_defensives dta d" "
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;:16 dta d" "
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.ds 16*32
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ListOfDefensiveWeaponsEnd ;constant useful when clearing
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