readme updt

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2023-12-13 15:25:05 -05:00
parent ed323d274b
commit 26f258dee5
3 changed files with 22 additions and 4 deletions
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@@ -65,13 +65,17 @@ We are extremely pleased to inform you that our humble game was released on a ph
The most important changes:
- Massive code and data optimizations making this dense mo********er of code even denser. Circa 1KiB gained and reused for fixes and improvements.
- New weapon - "Punch". Push the enemies to oblivion!
- Massive code and data optimizations making this dense mo********er of a code even denser. Circa 1KiB gained and reused for fixes and improvements listed below.
- New weapon - "Punch". Push the enemies to their oblivion!
- Black Hole option! Tanks can fall out of the screen. Press TAB when in the "Walls" main menu section to activate this option, indicated by "↓". ![Black hole](Manuals/images/black_hole.png).
- Second fire in Joy 2B+ standard fully supported. Different joystick types can be used simultaneously.
- New option - random mountain heights for each round! Press TAB when in "Mountain" section of the main menu, indicated by "?".
- Meteors cross the night sky!
- English and Polish language executable manuals for use in a cart.
- Significant acceleration of mountain drawing.
- Default tank names based on their AI levels.
- MaxForce fix (starts from 990 as it should).
- Hovercraft landing fix.
- Second fire in Joy 2B+ standard fully supported. Different joystick types can be used simultaneously.
- Speedup of main menu display.
- "Stomp" weapon radius depents on Force.
- Super fast dirt fall with SFX, available by pressing [START] or in menu.
@@ -80,7 +84,21 @@ The most important changes:
- Flicker in inventory and store eliminated.
- Cyborg and Spoiler aim better, added barrel animation and sound to AI aiming.
- Ancient "Digger" bug fixed.
- Revamp of status
- Revamp of status bar, multiple fixes. additional and faster updates.
- Faster plot and point operations with some generated tables.
- Faster circle drawing, faster draw routine.
- Cyborg's battery optimization and SFX, other AI defensives SFX added.
- Fix of Autodefense bug, SFX added.
- Tank names sometimes disappear when using Lazy Darwin - fixed.
- Better "Laser" visualization in Lazy Darwin.
- Cart startup menu with a hidden easter egg.
- Turbo mode added to 5200 version (press and hold [START] key for a speed up).
- "Visual debug" mode available in 5200 as well (long press of [#] toggles this mode).
- AI searches for a weakest link much faster now.
- Improved attack tactic of Poolshark, Tosser and Shooter.
- Miraculous powers of "Long Schlong"!!!
- Exit from AI aiming bug fixed.
- Chooser, Spoiler and Cyborg better calculate distances from explosions.
###### Version 1.30