diff --git a/ai.asm b/ai.asm index 39fe78d..10a9194 100644 --- a/ai.asm +++ b/ai.asm @@ -488,7 +488,7 @@ skipThisPlayer .endp ;---------------------------------------------- .proc FindBestTarget2 -; find farthest tank neighbour +; find nearest tank neighbour ; X - shooting tank number ; returns target tank number in Y and ; direcion of shoot in A (0 - left, >0 - right) @@ -542,6 +542,7 @@ skipThisPlayer lda tempor2 rts .endp +/* ;---------------------------------------------- .proc FindBestTarget1 ; find farthest tank neighbour @@ -598,6 +599,7 @@ skipThisPlayer lda tempor2 rts .endp +*/ ;---------------------------------------------- .proc TakeAim ; targeting the tank number TargetTankNr (and Y) diff --git a/grafproc.asm b/grafproc.asm index 372981d..03be1f1 100644 --- a/grafproc.asm +++ b/grafproc.asm @@ -1431,7 +1431,7 @@ EndDrawing rts .endp -; **************************************************** +/* ;-------------------------------------------------- .proc calculatemountains0 ; Only for testing - makes ground flat (0 pixels) @@ -1456,7 +1456,7 @@ SetYofNextTank bpl SetYofNextTank rts .endp -; **************************************************** +*/ ; ----------------------------------------- .proc unPlot diff --git a/scorch.xex b/scorch.xex index 8d65887..63d86f0 100644 Binary files a/scorch.xex and b/scorch.xex differ