From 1dc680f5e2fbf06bf7d936f0ce3f0f3a8da54daa Mon Sep 17 00:00:00 2001 From: pkali Date: Wed, 23 Nov 2022 10:30:44 -0500 Subject: [PATCH] README updt --- README.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/README.md b/README.md index 898199c..b9ad3ec 100644 --- a/README.md +++ b/README.md @@ -51,6 +51,28 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki ## Changelog: +###### Version 1.20 +2022-11-23 + +It's the final cut. Director's Cut. +We squeezed the code and saved some bytes to add the joystick/controller selection. No more fights for the stick, up to 4 players can have fun with their own manipulators. And the fifth one can still use the keyboard :). +Our most prolific testers Arek and Alex called for a number of fixes. Thank you, guys! +* Players can select their controllers. +* Better Auto Defense symbol in the status line. +* Battery performance in AI and Auto Defense fixed. +* More accurate and faster Laser. +* Boost For Gifts includes a secret, quite powerful weapon. +* Points counting fix-up (edge cases eliminated). +* Long lists in inventory and shop were pointing to a weapon outside the screen. Fixed. +* Lazy Boys now remember the last weapon used. +* Especially for XEGS - SELECT key changes the joystick similarly to TAB. +* Rare P/M glitches fixed. +* ExplosionRange variable glitched (rarely) due to byte/word mix-up. Fixed. +* Bouncy Castle was bouncing the laser from inside. Fixed. +* Shielded tanks were autodestructing when shooting with angle 0. Fixed. +* Physics of bouncing off the walls was incorrect for some weapons. Fixed. + + ###### Version 1.19 2022-11-04