5200 ingame dli fix

This commit is contained in:
2022-10-25 09:38:01 -04:00
parent 11592414a8
commit 1891bcc7f1
3 changed files with 3 additions and 3 deletions
+1 -1
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@@ -57,7 +57,7 @@ Cramming the game into a 32KiB cart and 16KiB RAM was a big task - it required a
The release is not perfect - we have a number of glitches and improvements to the 5200 controller procedures to work on, but the game is playable. The release is not perfect - we have a number of glitches and improvements to the 5200 controller procedures to work on, but the game is playable.
Changes Changes:
* numerous, but not very visible * numerous, but not very visible
+2 -2
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@@ -1115,9 +1115,9 @@ MakeTanksVisible
lda dliColorsBack,y lda dliColorsBack,y
ldy dliColorsFore ldy dliColorsFore
.IF TARGET = 800 .IF TARGET = 800
nop ; necessary on 800 because DLIs take less time, jitter visible without it nop ; necessary on 800 because DLIs take less time, jitter visible without it
nop
.ENDIF .ENDIF
nop
sta COLPF1 sta COLPF1
sty COLPF2 sty COLPF2
inc dliCounter inc dliCounter
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