Pecusx
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ecf02ed94c
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SoulDownTurbo works (press START key)
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2023-06-12 20:03:44 +02:00 |
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Pecusx
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3787823288
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Fast SoilDown ready! ??
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2023-06-12 19:39:56 +02:00 |
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Pecusx
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f4d1865fd6
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Fast SoilDown wirh range
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2023-06-12 18:24:57 +02:00 |
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Pecusx
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7efb642300
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Fast draw mountains fixed!
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2023-06-12 14:26:06 +02:00 |
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Pirx
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bf8a3ab336
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dereming of residual spaces after weapon names
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2023-06-06 09:42:16 -04:00 |
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Pecusx
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7b0f87cf60
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Text operations speedup
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2023-06-06 15:20:07 +02:00 |
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Pecusx
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f2826159c4
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And faster clearscreen :)
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2023-06-06 13:03:59 +02:00 |
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Pecusx
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8a448a6e4b
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Faster clearscreen
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2023-06-06 12:57:23 +02:00 |
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Pecusx
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ce12e076cc
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Labels and comments
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2023-06-06 09:39:46 +02:00 |
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Pecusx
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c9e7f387bc
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Optimizations
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2023-06-05 23:20:51 +02:00 |
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Pecusx
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263ca59d30
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Fast SoilDown (test)
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2023-06-05 21:34:08 +02:00 |
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Pirx
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de0829665c
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another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc
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2023-06-04 10:05:24 -04:00 |
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Pirx
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a52ce70cd1
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smol optimization by setting default color value for DisplayOffTextNr
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2023-06-03 23:43:40 -04:00 |
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Pirx
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790bfd51b5
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smol optimization by moving out a portion of a proc to a separate subroutine
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2023-06-03 23:27:06 -04:00 |
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Pirx
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4a20319304
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inventory price clearing fix
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2023-06-03 22:59:51 -04:00 |
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Pecusx
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b6dedef462
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Nothing
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2023-06-03 22:42:41 +02:00 |
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Pirx
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3e0b801e8f
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fresh page as requested
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2023-06-03 00:13:01 -04:00 |
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Pecusx
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221825e38b
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Stomp radius depends on force.
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2023-06-02 15:06:48 +02:00 |
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Pecusx
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0e08053945
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11 bytes
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2023-06-02 14:55:55 +02:00 |
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Pecusx
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2a69608aff
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4 bytes :)
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2023-06-02 14:06:05 +02:00 |
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Pecusx
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827ce08e9c
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Fix for Punch and rename to Stomp (new icon)
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2023-06-02 08:48:19 +02:00 |
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Pecusx
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9259c7e314
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Better Punch
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2023-06-01 19:47:23 +02:00 |
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Pecusx
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d81e619562
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Force-dependent Punch radius - but no memory!
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2023-06-01 19:19:57 +02:00 |
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Pirx
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e7d24e82c1
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bin updt
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2023-06-01 10:06:40 -04:00 |
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Pirx
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01328bba50
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bin updt
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2023-06-01 09:23:51 -04:00 |
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Pecusx
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e1f6cffcdc
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Minor optimizations
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2023-06-01 14:35:25 +02:00 |
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Pecusx
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2d82073983
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Fix for different types of joysticks in different ports.
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2023-06-01 09:13:45 +02:00 |
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Pecusx
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1b99839d77
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Small pause added after Punch (before Solidown)
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2023-05-31 21:24:35 +02:00 |
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Pecusx
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529f4db5f8
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Main menu display speedup
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2023-05-31 18:13:20 +02:00 |
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Pecusx
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770e468adb
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Small improvement in Joy 2B+
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2023-05-31 14:55:18 +02:00 |
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Pecusx
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9201497d29
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Weapon lists code optimization
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2023-05-31 14:20:28 +02:00 |
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Pecusx
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15f66500b8
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Second button in Joy B2+ works
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2023-05-31 09:08:35 +02:00 |
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Pecusx
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a759699523
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Second fire support #17
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2023-05-30 13:37:27 +02:00 |
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Pecusx
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00adbc4cfc
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New weapon "Punch" #68 (replaces Baby Sandhog)
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2023-05-30 10:24:45 +02:00 |
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Pecusx
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09f05f783e
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Hovercraft landing fix
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2023-05-29 22:23:53 +02:00 |
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Pecusx
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bfe0b41776
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Punch checks screen edges
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2023-05-29 16:11:11 +02:00 |
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Pecusx
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3f4c941f6f
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New weapon (Punch) and optimization
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2023-05-29 14:50:50 +02:00 |
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Pecusx
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2026313585
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Initial MaxForce calculated by procedure.
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2023-05-28 12:05:59 +02:00 |
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Pecusx
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485ce8e721
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MaxFoce starts from 990 now.
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2023-05-27 20:45:03 +02:00 |
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Pecusx
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2ee718ce63
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Offensive text fix and optimization
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2023-05-25 23:30:48 +02:00 |
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Pecusx
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1389675fce
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Minor optimizations
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2023-05-25 21:40:06 +02:00 |
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Pecusx
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1edf0d5a1e
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Better numers in default tank names
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2023-05-25 08:47:58 +02:00 |
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Pirx
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10ecbeac26
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200+ bytes for you, sir, as requested
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2023-05-24 23:51:27 -04:00 |
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Pecusx
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9a18bf6c8d
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New dafault tanks names
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2023-05-24 19:54:23 +02:00 |
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Pecusx
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9be7a6577a
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Prepare to better default tank names
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2023-05-24 19:10:13 +02:00 |
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Pecusx
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2f0ea11d2e
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Fix for minimal mountain height drawing.
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2023-05-23 19:17:55 +02:00 |
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Pecusx
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47e2985904
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Significant acceleration of drawing mountains on Atari
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2023-05-23 09:59:30 +02:00 |
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Pirx
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fc1ab3bc7a
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bin updt
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2023-05-21 09:58:27 -04:00 |
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Pirx
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cc99866a12
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jsr/rts to jmp optimiz
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2023-05-21 09:25:22 -04:00 |
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Pirx
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060649cbed
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no commits
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2023-05-20 14:36:21 -04:00 |
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