From fd7448822b1400e955d5778f843208313574085f Mon Sep 17 00:00:00 2001 From: Pawel Kalinowski Date: Thu, 27 Apr 2023 23:45:34 -0400 Subject: [PATCH] Update README.md --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c2ddbef..566fdc2 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ Scorch is a multi-player, turn-based, artillery video game. Tanks do turn-based by Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski -Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022 +Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022, 2023 Contributors: - Miker ([mikerro](https://github.com/mikerro)) - in-game music and sfx, ideas, QA @@ -17,8 +17,9 @@ Contributors: - xorcerer ([xauberer](https://github.com/xauberer)) - prompt for AI generated splash and sticker -QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800, -Shaggy the Atarian, x=usr(1536), Aking, Kenshi +QA: Probabilitydragon, EnderDude, Dracon, Beeblebrox, KrzysRog, lopezpb, +brad-colbert, archon800, nowy80, Sabreman, Shaggy the Atarian, RetroBorsuk, ZPH, +x=usr(1536), Aking, RB520 Special thanks to tebe ([tebe6502](https://github.com/tebe6502)), JAC! ([peterdell](https://github.com/peterdell)) and phaeron ([Altirra](https://www.virtualdub.org/altirra.html)) for their fantastic tools and support. @@ -29,7 +30,7 @@ This source code was originally compiled with [OMC65 crossassembler](https://git Compilation: `mads scorch.asm -o:scorch.xex` -Game source code is split into 5+4 parts: +Game source code is split into several parts: - scorch.asm is the main game code (with many assorted routines) - grafproc.asm - graphics routines like line or circle - textproc.asm - text routines like list of weapons and shop