MagDeflector is working properly
And an attempt to repair the blue zombie tank.
This commit is contained in:
@@ -618,6 +618,8 @@ skipThisPlayer
|
|||||||
sta Force
|
sta Force
|
||||||
lda ForceTableH,x
|
lda ForceTableH,x
|
||||||
sta Force+1
|
sta Force+1
|
||||||
|
lda #ind_Baby_Missile___
|
||||||
|
sta ActiveWeapon,x
|
||||||
; now we have initial valuses
|
; now we have initial valuses
|
||||||
mva #$ff TestFlightFlag
|
mva #$ff TestFlightFlag
|
||||||
; check targeting direction
|
; check targeting direction
|
||||||
|
|||||||
+1
-2
@@ -441,8 +441,6 @@ RoboTanks
|
|||||||
seq:rts
|
seq:rts
|
||||||
@
|
@
|
||||||
|
|
||||||
; let's move the tank's barrel so it points the right
|
|
||||||
; direction
|
|
||||||
jmp AfterManualShooting
|
jmp AfterManualShooting
|
||||||
|
|
||||||
ManualShooting
|
ManualShooting
|
||||||
@@ -738,6 +736,7 @@ NotShooter
|
|||||||
lda Energy,x
|
lda Energy,x
|
||||||
cmp EnergyDecrease
|
cmp EnergyDecrease
|
||||||
bcc ldahashzero
|
bcc ldahashzero
|
||||||
|
beq ldahashzero
|
||||||
;sec
|
;sec
|
||||||
sbc EnergyDecrease
|
sbc EnergyDecrease
|
||||||
bpl NotNegativeEnergy
|
bpl NotNegativeEnergy
|
||||||
|
|||||||
BIN
Binary file not shown.
@@ -1889,6 +1889,9 @@ RightDeflection
|
|||||||
bcs EndOfMagDeflector ; hit of course but we need RTS
|
bcs EndOfMagDeflector ; hit of course but we need RTS
|
||||||
sbw XHit #36 ; change to left
|
sbw XHit #36 ; change to left
|
||||||
EndOfMagDeflector
|
EndOfMagDeflector
|
||||||
|
lda #0
|
||||||
|
sta ActiveDefenceWeapon,x ; deactivate used mag deflector weapon
|
||||||
|
sta ShieldEnergy,x
|
||||||
mwa XHit xdraw ; why? !!!
|
mwa XHit xdraw ; why? !!!
|
||||||
NoTankHitAtEndOfFight
|
NoTankHitAtEndOfFight
|
||||||
NoHitAtEndOfFight
|
NoHitAtEndOfFight
|
||||||
|
|||||||
Reference in New Issue
Block a user