another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc

This commit is contained in:
2023-06-04 10:05:24 -04:00
parent a52ce70cd1
commit de0829665c
5 changed files with 23 additions and 26 deletions
+2 -2
View File
@@ -1247,8 +1247,8 @@ SetRandomWalls
cmp RoundsInTheGame
beq GameOver4x4
sta decimal
mwa #RoundNrDisplay displayposition
;sta decimal
mwx #RoundNrDisplay displayposition
jsr displaybyte ;decimal (byte), displayposition (word)
mwa #LineHeader1 LineAddress4x4