readme updt

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2023-01-23 08:36:19 -05:00
parent 6b68066c94
commit c41c01cee0
+6 -5
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@@ -55,12 +55,12 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki
2023-01-23
Early morning edition. It is 5:11 am and I am writing this instead of dreaming of electric sheep.
For the last 6 weeks theversions we released had an awful bug - the conversations of tanks were completely invisible. Thanks for pointing this out, RB5200.
For the last 6 weeks, the versions we released had an awful bug - the conversations of tanks were completely invisible. Thanks for pointing this out, RB5200.
- tanks talk to each other again
- better stochastic non blocking wait one frame
- rare dstance measurement bug fixed (rarely a tank survived a direct hit)
- 5200: second fire works (by RB5200)
- "visual debug" mode in A800 version, triggered by pressing [CTRL]+[HELP]. It displays distances measured, laser aiming and aiming technique. It leaves a mess on screen, but it does not impair the game, just makes it a bit harder.
- better stochastic non-blocking wait one frame
- rare distance measurement bug fixed (rarely a tank survived a direct hit)
- 5200: second fire (by RB5200)
- "visual debug" mode in A800 version, triggered by pressing [CTRL]+[HELP]. It displays distances measured, laser aiming, and aiming technique. It leaves a mess on the screen, but it does not impair the game, just makes it a bit harder.
###### Version 1.25
@@ -672,3 +672,4 @@ Together with Pecus we were working on this piece of code for four years and it
Now it's your turn to help this idea happen!
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