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readme updt
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@@ -55,12 +55,12 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki
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2023-01-23
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2023-01-23
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Early morning edition. It is 5:11 am and I am writing this instead of dreaming of electric sheep.
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Early morning edition. It is 5:11 am and I am writing this instead of dreaming of electric sheep.
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For the last 6 weeks theversions we released had an awful bug - the conversations of tanks were completely invisible. Thanks for pointing this out, RB5200.
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For the last 6 weeks, the versions we released had an awful bug - the conversations of tanks were completely invisible. Thanks for pointing this out, RB5200.
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- tanks talk to each other again
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- tanks talk to each other again
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- better stochastic non blocking wait one frame
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- better stochastic non-blocking wait one frame
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- rare dstance measurement bug fixed (rarely a tank survived a direct hit)
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- rare distance measurement bug fixed (rarely a tank survived a direct hit)
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- 5200: second fire works (by RB5200)
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- 5200: second fire (by RB5200)
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- "visual debug" mode in A800 version, triggered by pressing [CTRL]+[HELP]. It displays distances measured, laser aiming and aiming technique. It leaves a mess on screen, but it does not impair the game, just makes it a bit harder.
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- "visual debug" mode in A800 version, triggered by pressing [CTRL]+[HELP]. It displays distances measured, laser aiming, and aiming technique. It leaves a mess on the screen, but it does not impair the game, just makes it a bit harder.
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###### Version 1.25
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###### Version 1.25
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@@ -672,3 +672,4 @@ Together with Pecus we were working on this piece of code for four years and it
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Now it's your turn to help this idea happen!
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Now it's your turn to help this idea happen!
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...transmission error...former history missing...
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...transmission error...former history missing...
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