New weapon! - "Lazy Boy"

This commit is contained in:
Pecusx
2022-11-08 18:45:06 +01:00
parent 4bd58b40fd
commit b3b8633574
9 changed files with 51 additions and 20 deletions
+8 -1
View File
@@ -274,7 +274,7 @@ WeaponPriceH ; weapons prices (tables with prices of weapons)
.by >price_Bouncy_Castle__
.by >price_Long_Barrel____
.by >price_Nuclear_Winter_
.by >price_Lazy_Boy_______
WeaponPriceL
.by <price_Baby_Missile___
.by <price_Missile________
@@ -320,6 +320,7 @@ WeaponPriceL
.by <price_Bouncy_Castle__
.by <price_Long_Barrel____
.by <price_Nuclear_Winter_
.by <price_Lazy_Boy_______
;-------------------------------------------------
; how many units (bulletd) of a given weapon we get for a given price
@@ -372,6 +373,7 @@ WeaponUnits
.by 1 ;Auto_Defense___;_41
.by 2 ;Long_Barrel____;_42
.by 1 ;Nuclear_Winter_;_43
.by 2 ;Lazy_Boy_______;_44
PurchaseMeTable ;weapons good to be purchased by the robot
;the comment is an index in the tables
@@ -391,6 +393,7 @@ PurchaseMeTable ;weapons good to be purchased by the robot
; "Strong Parachute","Mag Deflector ","Shield ","Heavy Shield "
.by %01011111
; "Force Shield ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
; "Lazy Boy "
.by %11000000
PurchaseMeTable2 ;weapons good to be purchased by the robot (Cyborg)
@@ -411,6 +414,7 @@ PurchaseMeTable2 ;weapons good to be purchased by the robot (Cyborg)
; "Strong Parachute","Mag Deflector ","Shield ","Heavy Shield "
.by %01001101
; "Force Shield ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
; "Lazy Boy "
.by %11000000
;-------------------------------------------------
@@ -460,6 +464,7 @@ WeaponSymbols
.by $3f ;ind_Bouncy_Castle__ ;_41
.by $1d ;ind_Long_Barrel____ ;_42
.by $7d ;ind_Nuclear_Winter_ ;_43
.by $03 ;ind_Lazy_Boy_______ ;_44
; Names of weapons (16 chars long)
NamesOfWeapons ;the comment is an index in the tables
@@ -508,6 +513,7 @@ NamesOfWeapons ;the comment is an index in the tables
dta d"Bouncy Castle " ; 41 - with shield and energy
dta d"Long Schlong " ; 42
dta d"Nuclear Winter " ; 43
dta d"Lazy Boy " ; 44
DefensiveEnergy = *-(last_offensive_____ - first_offensive____ +1) ; to fake the table for ALL weapons
.by 00 ; White Flag
.by 00 ; Heat Guidance
@@ -521,6 +527,7 @@ DefensiveEnergy = *-(last_offensive_____ - first_offensive____ +1) ; to fake th
.by 99 ; Bouncy Castle
.by 00 ; Long Barrel
.by 00 ; Nuclear Winter
.by 00 ; Lazy Boy
weaponsOfDeath ; weapons used in tank death animations
dta 1,2,3,7,17,18,19,20,21,22,23,24,25,26,27
weaponsOfDeathEnd