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SoilDown opty.
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+7
-13
@@ -1340,18 +1340,14 @@ NextColumn1
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mwa #0 ydraw
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mwa #0 ydraw
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NextPoint1
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NextPoint1
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jsr point_plot
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jsr point_plot
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beq StillNothing
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bne FoundFirstPoint
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ldy #0
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lda ydraw
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sta (tempor2),y
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sta (temp),y
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jmp FoundPeek1
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StillNothing
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StillNothing
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inc ydraw
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inc ydraw
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lda ydraw
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lda ydraw
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cmp #screenheight
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cmp #screenheight
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bne NextPoint1
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bne NextPoint1
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; no pixels on whole column !!!
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; no pixels on whole column !!!
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FoundFirstPoint
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ldy #0
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ldy #0
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lda ydraw
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lda ydraw
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sta (tempor2),y
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sta (tempor2),y
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@@ -1361,9 +1357,8 @@ FoundPeek1
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inw temp
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inw temp
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inw xdraw
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inw xdraw
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;vcmp xdraw,screenwidth,NextColumn1
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;vcmp xdraw,screenwidth,NextColumn1
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cpw xdraw RangeRight
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cpw RangeRight xdraw
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bcc NextColumn1
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bcs NextColumn1
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beq NextColumn1
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; we have both tables filled with starting values
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; we have both tables filled with starting values
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; main loop starts here
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; main loop starts here
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@@ -1418,9 +1413,8 @@ ColumnIsReady
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inw tempor2
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inw tempor2
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inw xdraw
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inw xdraw
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;vcmp xdraw,screenwidth,FalloutOfLine
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;vcmp xdraw,screenwidth,FalloutOfLine
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cpw xdraw RangeRight
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cpw RangeRight xdraw
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bcc FalloutOfLine
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bcs FalloutOfLine
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beq FalloutOfLine
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jsr CheckExitKeys ; Check for O, Esc or Start+Option keys
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jsr CheckExitKeys ; Check for O, Esc or Start+Option keys
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spl:rts ; exit if pressed 'Exit keys'
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spl:rts ; exit if pressed 'Exit keys'
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@@ -1429,7 +1423,7 @@ ColumnIsReady
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; level of the mountains
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; level of the mountains
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jeq MainFallout2
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jeq MainFallout2
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; now correct heights are in the mountaintable
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; now correct heights are in the mountaintable
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sta color ; Pozor! :) we know - now A=1
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;sta color ; Pozor! :) we know - now A=1 ... but DrawTanks set color to 1
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NothingToFall
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NothingToFall
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jmp DrawTanks
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jmp DrawTanks
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; rts
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; rts
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