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https://github.com/Pecusx/scorch_src.git
synced 2026-05-20 22:33:43 +02:00
New funky defensive weapon - Long Barrel
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+4
-2
@@ -15,6 +15,8 @@ maxOptions = 8 ;number of all options
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PMOffsetX = $2C ; P/M to graphics offset
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PMOffsetY = $23 ; P/M to graphics offset
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napalmRadius = 10
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StandardBarrel = 6 ; standard tank barrel length
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LongBarrel = 20 ; long barrel length
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TextBackgroundColor = $02 ; REAL constans - use: LDA #TextBackgroundColor
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TextForegroundColor = $0A
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@@ -95,7 +97,7 @@ price_Heavy_Shield___ = 628 ;_58
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price_Force_Shield___ = 1100 ;_59
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price_Super_Mag______ = $ffff ;_60
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price_Bouncy_Castle__ = 512 ;_61
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price_Fuel_Tank______ = $ffff ;_62
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price_Long_Barrel____ = 920 ;_62
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price_Nuclear_Winter_ = 1000 ;_63
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;Weapon indexes (numbers)
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ind_Baby_Missile___ = 0
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@@ -160,7 +162,7 @@ ind_Heavy_Shield___ = 58
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ind_Force_Shield___ = 59
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ind_Super_Mag______ = 60
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ind_Bouncy_Castle__ = 61
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ind_Fuel_Tank______ = 62
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ind_Long_Barrel____ = 62
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ind_Nuclear_Winter_ = 63
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;--------------------------------
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; names of RMT instruments (sfx)
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