Minor optimizations

LiquidDirt and TypeChar (8x8 on graphics screen - like tanks) are little faster now.
This commit is contained in:
Pecusx
2022-05-12 19:45:42 +02:00
parent 572bee982a
commit 91b39e736b
3 changed files with 12 additions and 18 deletions
+3 -1
View File
@@ -949,11 +949,13 @@ FillHole
adw xdraw #mountaintable tempXROLLER
lda (tempXROLLER),y
sta ydraw
beq ToHighFill ; if we filled all playfield (very rare but possible)
dec ydraw ; one pixel up
ToHighFill
lda ydraw
sta (tempXROLLER),y ;mountaintable update
mva #1 color
jsr plot
jsr plot.MakePlot
.nowarn dew FillCounter
cpw FillCounter #0
jne RepeatFill