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Smarter bittable generation (thanks @jhusak)
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+2
-2
@@ -200,8 +200,8 @@ sintable
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; :screenheight+1 .by >(display+screenBytes*#)
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;----------------------------
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; now long (256 bytes) bittables are generated in RAM based on one bittable:
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bittable
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.by $80,$40,$20,$10,$08,$04,$02,$01
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;bittable
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; .by $80,$40,$20,$10,$08,$04,$02,$01
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;bittable2
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; .by $7f,$bf,$df,$ef,$f7,$fb,$fd,$fe
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;----------------------------
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