diff --git a/README.md b/README.md index 28898ee..1b58ded 100644 --- a/README.md +++ b/README.md @@ -55,9 +55,9 @@ Not much changed visually since the last build, but really large parts of the co - silly angle system rewritten to a proper, primary school angling. BTW - I had to dig into 8th grade trig to make it work. About 200 bytes saved, complexity reduced. Next build will have improved angle speed UI. I will also allow for an easier improvement of tank visuals. - Weapon price and quantity balance - this is our honest attempt to make game more fun. We'll accept any critique and improvement proposals. - New AI opponent - Tosser! Not much better than Poolshark, but still beats sharks most of the time. -- AI opponents can purchase defensive weapons what makes playing against AI somewhat more challenging. +- AI opponents can purchase defensive weapons which make playing against AI somewhat more challenging. - Improved Laser. It is still not ideal, but better. Still hard to aim :] -- Few small parachute related bugs fixed +- Few small parachute-related bugs fixed - Death's Head bug fix Issues closed: