speed up when [START] #73

This commit is contained in:
2022-05-22 09:39:17 -04:00
parent 5e476eb742
commit 491dc2861c
4 changed files with 31 additions and 21 deletions
+21 -19
View File
@@ -1581,15 +1581,6 @@ FinishResultDisplay
lda WeaponSymbols,y
sta TextBuffer+18
;---------------------
;displaying the energy of a tank
;---------------------
lda Energy,x
sta decimal
mwa #textbuffer+48 displayposition
jsr displaybyte
;---------------------
;displaying quantity of the given weapon
;---------------------
@@ -1608,20 +1599,31 @@ FinishResultDisplay
sta temp ;get back number of the weapon
mva #0 temp+1
; times 16 (because this is length of weapon name)
ldy #3 ; rotate 4 times
RotateDISP02
aslw temp
dey
bpl RotateDISP02
ldy #3 ; shift left 4 times
@
aslw temp
dey
bpl @-
adw temp #NamesOfWeapons
ldy #6 ; from 6th character
ldy #15
loop06
lda (temp),y
sta textbuffer+23,y
dey
bpl loop06
@
lda (temp),y
sta textbuffer+23,y
dey
bpl @-
;---------------------
;displaying the energy of a tank
;---------------------
lda Energy,x
sta decimal
mwa #textbuffer+48 displayposition
jsr displaybyte
;=========================
;display Force