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https://github.com/Pecusx/scorch_src.git
synced 2026-05-20 22:33:43 +02:00
sfx 0d1 + hiding unavailable weapons
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+19
-19
@@ -19,8 +19,8 @@ price_LeapFrog_______ = 192 ;_4
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price_Funky_Bomb_____ = 293 ;_5
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price_Funky_Bomb_____ = 293 ;_5
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price_MIRV___________ = 456 ;_6
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price_MIRV___________ = 456 ;_6
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price_Death_s_Head___ = 337 ;_7
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price_Death_s_Head___ = 337 ;_7
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price_Napalm_________ = 0 ;496 ;_8
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price_Napalm_________ = $ffff ;496 ;_8
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price_Hot_Napalm_____ = 0 ;511 ;_9
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price_Hot_Napalm_____ = $ffff ;511 ;_9
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price_Tracer_________ = 102 ;_10
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price_Tracer_________ = 102 ;_10
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price_Smoke_Tracer___ = 291 ;_11
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price_Smoke_Tracer___ = 291 ;_11
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price_Baby_Roller____ = 689 ;_12
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price_Baby_Roller____ = 689 ;_12
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@@ -41,8 +41,8 @@ price_Dirt_Ball______ = 130 ;_26
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price_Ton_of_Dirt____ = 171 ;_27
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price_Ton_of_Dirt____ = 171 ;_27
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price_Liquid_Dirt____ = 100; 530 ;_28
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price_Liquid_Dirt____ = 100; 530 ;_28
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price_Dirt_Charge____ = 581 ;_29
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price_Dirt_Charge____ = 581 ;_29
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price_Earth_Disrupter = 0 ;430 ;_30
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price_Earth_Disrupter = $ffff ;430 ;_30
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price_Plasma_Blast___ = 0 ;274 ;_31
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price_Plasma_Blast___ = $ffff ;274 ;_31
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price_Laser__________ = 577 ;_32
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price_Laser__________ = 577 ;_32
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price______________33 = 0
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price______________33 = 0
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price______________34 = 0
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price______________34 = 0
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@@ -59,22 +59,22 @@ price______________44 = 0
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price______________45 = 0
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price______________45 = 0
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price______________46 = 0
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price______________46 = 0
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price______________47 = 0
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price______________47 = 0
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price_Heat_Guidance__ = 0 ;_48_($30)
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price_Heat_Guidance__ = $ffff ;_48_($30)
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price_Bal_Guidance___ = 0 ;_49
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price_Bal_Guidance___ = $ffff ;_49
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price_Horz_Guidance__ = 0 ;_50
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price_Horz_Guidance__ = $ffff ;_50
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price_Vert_Guidance__ = 0 ;_51
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price_Vert_Guidance__ = $ffff ;_51
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price_Lazy_Boy_______ = 0 ;_52
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price_Lazy_Boy_______ = $ffff ;_52
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price_Parachute______ = 1100 ;_53
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price_Parachute______ = 1100 ;_53
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price_Battery________ = 0 ;_54
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price_Battery________ = $ffff ;_54
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price_Mag_Deflector__ = 0 ;_55
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price_Mag_Deflector__ = $ffff ;_55
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price_Shield_________ = 0 ;_56
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price_Shield_________ = $ffff ;_56
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price_Force_Shield___ = 0 ;_57
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price_Force_Shield___ = $ffff ;_57
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price_Heavy_Shield___ = 0 ;_58
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price_Heavy_Shield___ = $ffff ;_58
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price_Super_Mag______ = 0 ;_59
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price_Super_Mag______ = $ffff ;_59
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price_Auto_Defense___ = 0 ;_60
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price_Auto_Defense___ = $ffff ;_60
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price_Fuel_Tank______ = 0 ;_61
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price_Fuel_Tank______ = $ffff ;_61
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price_Contact_Trigger = 0 ;_62
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price_Contact_Trigger = $ffff ;_62
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price______________63 = 0
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price______________63 = $ffff
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;--------------------------------
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;--------------------------------
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; names of RMT instruments (sfx)
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; names of RMT instruments (sfx)
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;--------------------------------
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;--------------------------------
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+21
-20
@@ -111,25 +111,7 @@ OptionsHere
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dta d"Missiles : slug slow norm fast hare "
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dta d"Missiles : slug slow norm fast hare "
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dta d"Seppuku : nevr rare norm oftn alws "
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dta d"Seppuku : nevr rare norm oftn alws "
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OptionsScreenEnd
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OptionsScreenEnd
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; -------------------------------------------------
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;-----------------------------------------------
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NameScreen
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dta d" Enter names of players "
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dta d" Tank 01 Name:"
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NameAdr
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dta d" "
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dta d" Human/Atari (difficulty level) "
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dta d" "
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NamesOfLevels
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dta d" HUMAN Moron Shooter "
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dta d" Poolshark Toosser Chooser "
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dta d" Spoiler Cyborg Unknown "
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dta d" "
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dta d"Tab"*
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dta d" - Player/Difficulty level "
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dta d" "
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dta d"Return"*
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dta d" - Proceed "
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;---------------------------------------------------
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MoreUp
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MoreUp
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dta d" "
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dta d" "
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dta 92,92,92
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dta 92,92,92
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@@ -161,7 +143,26 @@ EmptyLine
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dta d" "
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dta d" "
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LastLine
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LastLine
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:40 dta $ff
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:40 dta $ff
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;-----------------------------------------------
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; -------------------------------------------------
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.ALIGN $1000
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NameScreen
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dta d" Enter names of players "
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dta d" Tank 01 Name:"
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NameAdr
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dta d" "
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dta d" Human/Atari (difficulty level) "
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dta d" "
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NamesOfLevels
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dta d" HUMAN Moron Shooter "
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dta d" Poolshark Toosser Chooser "
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dta d" Spoiler Cyborg Unknown "
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dta d" "
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dta d"Tab"*
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dta d" - Player/Difficulty level "
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dta d" "
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dta d"Return"*
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dta d" - Proceed "
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;---------------------------------------------------
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textbuffer
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textbuffer
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; 0123456789012345678901234567890123456789
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; 0123456789012345678901234567890123456789
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dta d"Player: "
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dta d"Player: "
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+1
-1
@@ -1224,7 +1224,7 @@ TankFont
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MODUL equ $b000 ;address of RMT module
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MODUL equ $b000 ;address of RMT module
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opt h- ;RMT module is standard Atari binary file already
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module
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ins "artwork/sfx/scorch_trial0d1_stripped.rmt" ;include music RMT module
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opt h+
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opt h+
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;
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;
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;
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;
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