sfx 0d1 + hiding unavailable weapons

This commit is contained in:
2022-05-08 13:38:40 -04:00
parent fa6bd51abc
commit 37560be9e3
5 changed files with 41 additions and 40 deletions
+19 -19
View File
@@ -19,8 +19,8 @@ price_LeapFrog_______ = 192 ;_4
price_Funky_Bomb_____ = 293 ;_5 price_Funky_Bomb_____ = 293 ;_5
price_MIRV___________ = 456 ;_6 price_MIRV___________ = 456 ;_6
price_Death_s_Head___ = 337 ;_7 price_Death_s_Head___ = 337 ;_7
price_Napalm_________ = 0 ;496 ;_8 price_Napalm_________ = $ffff ;496 ;_8
price_Hot_Napalm_____ = 0 ;511 ;_9 price_Hot_Napalm_____ = $ffff ;511 ;_9
price_Tracer_________ = 102 ;_10 price_Tracer_________ = 102 ;_10
price_Smoke_Tracer___ = 291 ;_11 price_Smoke_Tracer___ = 291 ;_11
price_Baby_Roller____ = 689 ;_12 price_Baby_Roller____ = 689 ;_12
@@ -41,8 +41,8 @@ price_Dirt_Ball______ = 130 ;_26
price_Ton_of_Dirt____ = 171 ;_27 price_Ton_of_Dirt____ = 171 ;_27
price_Liquid_Dirt____ = 100; 530 ;_28 price_Liquid_Dirt____ = 100; 530 ;_28
price_Dirt_Charge____ = 581 ;_29 price_Dirt_Charge____ = 581 ;_29
price_Earth_Disrupter = 0 ;430 ;_30 price_Earth_Disrupter = $ffff ;430 ;_30
price_Plasma_Blast___ = 0 ;274 ;_31 price_Plasma_Blast___ = $ffff ;274 ;_31
price_Laser__________ = 577 ;_32 price_Laser__________ = 577 ;_32
price______________33 = 0 price______________33 = 0
price______________34 = 0 price______________34 = 0
@@ -59,22 +59,22 @@ price______________44 = 0
price______________45 = 0 price______________45 = 0
price______________46 = 0 price______________46 = 0
price______________47 = 0 price______________47 = 0
price_Heat_Guidance__ = 0 ;_48_($30) price_Heat_Guidance__ = $ffff ;_48_($30)
price_Bal_Guidance___ = 0 ;_49 price_Bal_Guidance___ = $ffff ;_49
price_Horz_Guidance__ = 0 ;_50 price_Horz_Guidance__ = $ffff ;_50
price_Vert_Guidance__ = 0 ;_51 price_Vert_Guidance__ = $ffff ;_51
price_Lazy_Boy_______ = 0 ;_52 price_Lazy_Boy_______ = $ffff ;_52
price_Parachute______ = 1100 ;_53 price_Parachute______ = 1100 ;_53
price_Battery________ = 0 ;_54 price_Battery________ = $ffff ;_54
price_Mag_Deflector__ = 0 ;_55 price_Mag_Deflector__ = $ffff ;_55
price_Shield_________ = 0 ;_56 price_Shield_________ = $ffff ;_56
price_Force_Shield___ = 0 ;_57 price_Force_Shield___ = $ffff ;_57
price_Heavy_Shield___ = 0 ;_58 price_Heavy_Shield___ = $ffff ;_58
price_Super_Mag______ = 0 ;_59 price_Super_Mag______ = $ffff ;_59
price_Auto_Defense___ = 0 ;_60 price_Auto_Defense___ = $ffff ;_60
price_Fuel_Tank______ = 0 ;_61 price_Fuel_Tank______ = $ffff ;_61
price_Contact_Trigger = 0 ;_62 price_Contact_Trigger = $ffff ;_62
price______________63 = 0 price______________63 = $ffff
;-------------------------------- ;--------------------------------
; names of RMT instruments (sfx) ; names of RMT instruments (sfx)
;-------------------------------- ;--------------------------------
+21 -20
View File
@@ -111,25 +111,7 @@ OptionsHere
dta d"Missiles : slug slow norm fast hare " dta d"Missiles : slug slow norm fast hare "
dta d"Seppuku : nevr rare norm oftn alws " dta d"Seppuku : nevr rare norm oftn alws "
OptionsScreenEnd OptionsScreenEnd
; ------------------------------------------------- ;-----------------------------------------------
NameScreen
dta d" Enter names of players "
dta d" Tank 01 Name:"
NameAdr
dta d" "
dta d" Human/Atari (difficulty level) "
dta d" "
NamesOfLevels
dta d" HUMAN Moron Shooter "
dta d" Poolshark Toosser Chooser "
dta d" Spoiler Cyborg Unknown "
dta d" "
dta d"Tab"*
dta d" - Player/Difficulty level "
dta d" "
dta d"Return"*
dta d" - Proceed "
;---------------------------------------------------
MoreUp MoreUp
dta d" " dta d" "
dta 92,92,92 dta 92,92,92
@@ -161,7 +143,26 @@ EmptyLine
dta d" " dta d" "
LastLine LastLine
:40 dta $ff :40 dta $ff
;----------------------------------------------- ; -------------------------------------------------
.ALIGN $1000
NameScreen
dta d" Enter names of players "
dta d" Tank 01 Name:"
NameAdr
dta d" "
dta d" Human/Atari (difficulty level) "
dta d" "
NamesOfLevels
dta d" HUMAN Moron Shooter "
dta d" Poolshark Toosser Chooser "
dta d" Spoiler Cyborg Unknown "
dta d" "
dta d"Tab"*
dta d" - Player/Difficulty level "
dta d" "
dta d"Return"*
dta d" - Proceed "
;---------------------------------------------------
textbuffer textbuffer
; 0123456789012345678901234567890123456789 ; 0123456789012345678901234567890123456789
dta d"Player: " dta d"Player: "
+1 -1
View File
@@ -1224,7 +1224,7 @@ TankFont
MODUL equ $b000 ;address of RMT module MODUL equ $b000 ;address of RMT module
opt h- ;RMT module is standard Atari binary file already opt h- ;RMT module is standard Atari binary file already
ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module ins "artwork/sfx/scorch_trial0d1_stripped.rmt" ;include music RMT module
opt h+ opt h+
; ;
; ;
BIN
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Binary file not shown.