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music v0g
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@@ -1923,7 +1923,7 @@ MakeAllTanksVisible
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bpl MakeAllTanksVisible
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; start music and animations
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lda #song_game_over
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lda #song_ending_looped
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jsr RmtSongSelect
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; initial tank positions randomization
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ldx #(MaxPlayers-1) ;maxNumberOfPlayers-1
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