music v0g
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+8
-3
@@ -131,6 +131,10 @@ START
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jsr Initialize
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;jsr GameOverScreen ; only for test !!!
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lda #song_main_menu
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jsr RmtSongSelect
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jsr Options ;startup screen
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lda escFlag
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@@ -174,7 +178,7 @@ MainGameLoop
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; Results are number of other deaths
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; before the player dies itself
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lda #song_end_round
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lda #song_round_over
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jsr RmtSongSelect
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jsr DisplayResults
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@@ -1433,7 +1437,8 @@ checkForHuman ; if all in skillTable other than 0 then switch to DEMO MODE
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dex
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bpl checkForHuman
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; no people, just wait a bit
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pause 150
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pause 250
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pause 50
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jmp noKey
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peopleAreHere
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@@ -1485,7 +1490,7 @@ TankFont
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MODUL equ $b000 ;address of RMT module
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/scorch_trial0g_stripped.rmt" ;include music RMT module
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ins "artwork/sfx/scorch_trial0h_stripped.rmt" ;include music RMT module
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opt h+
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;
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;
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