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Better gifts (Buy me!)
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@@ -484,6 +484,7 @@ NoGameOverYet
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jsr SetPMWidth
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lda #0
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sta AfterBFGflag ; reset BFG flag
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sta COLOR2 ; status line "off"
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sta COLOR1
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@@ -836,8 +837,12 @@ NoPlayerNoDeath
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inc CurrentResult
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mva #sfx_death_begin sfx_effect
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lda #77 ; mumber of defensive text after BFG!
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bit AfterBFGflag
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bmi TextAfterBFG
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; RandomizeDeffensiveText
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randomize talk.NumberOfOffensiveTexts (talk.NumberOfDeffensiveTexts+talk.NumberOfOffensiveTexts-1)
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TextAfterBFG
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sta TextNumberOff
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ldy TankTempY
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mva #$ff plot4x4color
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