First "working" try

This commit is contained in:
Pecusx
2023-05-08 21:45:08 +02:00
parent 11d9e99b5c
commit 1ce1e978bb
3 changed files with 37 additions and 30 deletions
+4 -4
View File
@@ -35,7 +35,7 @@
icl 'definitions.asm'
;---------------------------------------------------
FirstZpageVariable = $57
FirstZpageVariable = $30 ; $57
.zpvar DliColorBack .byte = FirstZpageVariable
.zpvar GradientNr .byte
.zpvar GradientColors .word
@@ -161,7 +161,7 @@ FirstZpageVariable = $57
;-----------------------------------------------
; Game loading address
ORG $4000
ORG $4100
icl 'variables.asm'
WeaponFont
@@ -184,7 +184,7 @@ FirstSTART
; SEI ; disable IRQ
LDA #$36
STA $0001 ; Turn Off BASIC ROM
/* LDA #<NMI ;
LDA #<NMI ;
STA $0318 ; change NMI vector
LDA #>NMI ; to our routine
STA $0319 ;
@@ -196,7 +196,7 @@ FirstSTART
STA $DD0D ; set Timer A as source for NMI
LDA #$01 ;
STA $DD0E ; start Timer A -> NMI
*/
; from here on NMI is disabled