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Tank Hit fix
And TankWidth as variable (definition).
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@@ -4,6 +4,7 @@ screenheight = 200
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screenBytes = 40
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screenwidth = screenBytes*8 ; Max screenwidth = 512!!!
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TankWidth = 8
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;----------------------------------------------
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; Player/missile memory
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PMGraph = $0800 ; real PM start = $0b00
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