build 139

This commit is contained in:
2022-05-09 01:30:24 -04:00
parent 37560be9e3
commit 123dac1ff2
9 changed files with 45 additions and 12 deletions
+21
View File
@@ -7,6 +7,13 @@ by Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski
Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022
Contributors:
Kaz - splash screen, ideas
Adam - font, ideas
Emkay - splash screen music
Miker - game sfx, ideas
Bocianu - important ideas, FujiNet implementation
You can contact us at pecus@poczta.fm or pirx@5oft.pl
home page of this project is https://github.com/pkali/scorch_src
@@ -39,6 +46,20 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin
## Changes:
###### Build 138
2022-05-09
The post midnight release with great, heavy new features:
- https://github.com/pkali/scorch_src/issues/48, https://github.com/pkali/scorch_src/issues/10 - thanks to Miker we have a bunch of fresh sound effects. Not everything is perfectly implemented, but the game definitely got nicer! Thank you again Miker!
- https://github.com/pkali/scorch_src/issues/42 New weapon - Liquid Dirt by Pecus. Try it from directly from the weapon store!
- (fix) https://github.com/pkali/scorch_src/issues/53 - non-existing weapons are not displayed. This makes the defense menu empty when you are poor, but it is still better than the old way with "$0" prices
- (fix) https://github.com/pkali/scorch_src/issues/49 - seppuku should always kill now
###### Build 138
2022-05-02
- new version of font from Adam
- 80's style background gradient
- roller procedure refactored in preparation to liquid dirt
###### Build 137
2022-04-29
Premature release due to a trip to Atlanta on weekend.