Slight graphic glitches when switching screens.
This commit is contained in:
+7
-5
@@ -144,7 +144,7 @@ MainGameLoop
|
||||
jsr CallPurchaseForEveryTank
|
||||
|
||||
; issue #72 (glitches when switches)
|
||||
mva #0 dmactl
|
||||
mva #0 dmactls
|
||||
|
||||
jsr GetRandomWind
|
||||
|
||||
@@ -245,9 +245,11 @@ skipzeroing
|
||||
|
||||
inc CurrentRoundNr
|
||||
lda #$0
|
||||
sta dmactl ; issue #72
|
||||
sta dmactls ; issue #72
|
||||
jsr RmtSongSelect
|
||||
mva #sfx_silencer sfx_effect
|
||||
jsr PMoutofscreen
|
||||
|
||||
jmp MainGameLoop
|
||||
|
||||
|
||||
@@ -918,9 +920,9 @@ SetunPlots
|
||||
;setting up P/M graphics
|
||||
lda #>pmgraph
|
||||
sta pmbase
|
||||
lda dmactls
|
||||
ora #$38 ; Players and Missiles single lined
|
||||
sta dmactls
|
||||
; lda dmactls
|
||||
; ora #$38 ; Players and Missiles single lined
|
||||
; sta dmactls
|
||||
lda #$03 ; P/M on
|
||||
sta pmcntl
|
||||
lda #$00
|
||||
|
||||
Reference in New Issue
Block a user