build 134

This commit is contained in:
2022-04-10 11:18:29 -04:00
parent c7f09261f6
commit 0f6e171e5c
12 changed files with 154 additions and 185 deletions
+59 -12
View File
@@ -13,7 +13,6 @@ CashOptionH
GravityTable .by 10,20,25,30,40
MaxWindTable .by 5,20,40,60,80
RoundsTable .by 10,20,30,40,50
RoundsInTheGame .by 10 ;how many rounds in the current game
flyDelayTable .by 255,150,75,35,1
;------------------------------------------------
@@ -284,12 +283,8 @@ costable
linetableL
:screenheight .by <(display+screenBytes*#)
;:20 .by <(display+screenBytes*#)
.by <PlotLine
linetableH
:screenheight .by >(display+screenBytes*#)
;:20 .by >(display+screenBytes*#)
.by >PlotLine
;----------------------------
bittable
.by $80,$40,$20,$10,$08,$04,$02,$01
@@ -327,7 +322,7 @@ WhereToSlideTable
.BY %000 ; 00001001
.BY %000 ; 00001010
.BY %000 ; 00001011
.BY %000 ; 00001100
.BY %100 ; 00001100
.BY %000 ; 00001101
.BY %000 ; 00001110
.BY %000 ; 00001111
@@ -630,12 +625,12 @@ EndOfTheBarrelY
;-------------------------------------------------
TanksNamesDefault
dta d"1st Tank"
dta d"2nd Tank"
dta d"3rd Tank"
dta d"4th Tank"
dta d"5th Tank"
dta d"6th Tank"
dta d"1st.Tank"
dta d"2nd.Tank"
dta d"3rd.Tank"
dta d"4th.Tank"
dta d"5th.Tank"
dta d"6th.Tank"
;Weapon prices (*10 on screen)
price_Baby_Missile___ = 0 ;_0
@@ -907,6 +902,58 @@ WeaponUnits
.by 25 ;Contact_Trigger
.by 0 ;_____________63
PurchaseMeTable ;weapons good to be purchased by the robot
;the comment is an index in the tables
dta 1 ;"Baby Missile " ; 0
dta 1 ;"Missile " ; 1
dta 1 ;"Baby Nuke " ; 2
dta 1 ;"Nuke " ; 3
dta 1 ;"LeapFrog " ; 4
dta 1 ;"Funky Bomb " ; 5
dta 1 ;"MIRV " ; 6
dta 1 ;"Death's Head " ; 7
dta 0 ;"Napalm " ; 8
dta 0 ;"Hot Napalm " ; 9
dta 0 ;"Tracer " ; 10
dta 0 ;"Smoke Tracer " ; 11
dta 1 ;"Baby Roller " ; 12
dta 1 ;"Roller " ; 13
dta 1 ;"Heavy Roller " ; 14
dta 0 ;"Riot Charge " ; 15
dta 0 ;"Riot Blast " ; 16
dta 0 ;"Riot Bomb " ; 17
dta 0 ;"Heavy Riot Bomb " ; 18
dta 0 ;"Baby Digger " ; 19
dta 0 ;"Digger " ; 20
dta 0 ;"Heavy Digger " ; 21
dta 0 ;"Baby Sandhog " ; 22
dta 0 ;"Sandhog " ; 23
dta 0 ;"Heavy Sandhog " ; 24
dta 0 ;"Dirt Clod " ; 25
dta 0 ;"Dirt Ball " ; 26
dta 0 ;"Ton of Dirt " ; 27
dta 0 ;"Liquid Dirt " ; 28
dta 0 ;"Dirt Charge " ; 29
dta 0 ;"Earth Disrupter " ; 30
dta 0 ;"Plasma Blast " ; 31
dta 1 ;"Laser " ; 32
dta 0 ;"----------------" ; 33
dta 0 ;"----------------" ; 34
dta 0 ;"----------------" ; 35
dta 0 ;"----------------" ; 36
dta 0 ;"----------------" ; 37
dta 0 ;"----------------" ; 38
dta 0 ;"----------------" ; 39
dta 0 ;"----------------" ; 40
dta 0 ;"----------------" ; 41
dta 0 ;"----------------" ; 42
dta 0 ;"----------------" ; 43
dta 0 ;"----------------" ; 44
dta 0 ;"----------------" ; 45
dta 0 ;"----------------" ; 46
dta 0 ;"----------------" ; 47
;-------------------------------------------------
; Screen codes of icons (chars) representing a given weapon
WeaponSymbols