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text overflow fix
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@@ -1,4 +1,5 @@
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.proc talk
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.proc talk
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; Maximum text length is 63 characters!!!
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L0 dta d"IN TIMES OF TROUBLE, GO WITH WHAT YOU KNOW."
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L0 dta d"IN TIMES OF TROUBLE, GO WITH WHAT YOU KNOW."
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L1 dta d"DIE!"
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L1 dta d"DIE!"
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L2 dta d"EAT MY SHORTS!"
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L2 dta d"EAT MY SHORTS!"
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BIN
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+7
-6
@@ -1419,18 +1419,19 @@ displayloop1
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lda xtankstableH,y
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lda xtankstableH,y
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sta temp+1
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sta temp+1
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;now we should substract length of the text-1
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;now we should substract length of the text-1
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;temp2 = (fx-1)*2
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ldy fx
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ldy fx
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dey
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dey
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tya
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tya
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asl
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asl
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sta temp2
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sta temp2
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mva #0 temp2+1
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mva #0 temp2+1
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;here we assume max length of text
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;to display is 127 chars!
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;now we have HALF length in pixels
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;now we have HALF length in pixels
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;stored in temp2
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;stored in temp2
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;here we assume max length of text
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;to display is 127 chars, but later it turns out it must be max 63!
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sbw temp temp2 ; here begin of the text is in TEMP !!!!
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sbw temp temp2 ; here begin of the text is in TEMP !!!!
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;now we should check overflows
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;now we should check overflows
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;lda temp+1 ; opty
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;lda temp+1 ; opty
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@@ -1460,14 +1461,14 @@ DOTNnotLessThanZero
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;so check if not greater than screenwitdth
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;so check if not greater than screenwitdth
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cpw temp2 #screenwidth
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cpw temp2 #screenwidth
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bcc DOTNnoOverflow
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bcc DOTNnoOverflow
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;if end is greater than screenwidth
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;if end is greater than screenwidth
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;then screenwidth - length is fine
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;then screenwidth - length is fine
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lda fx
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lda fx
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asl
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asl
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asl
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asl
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sta temp
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sta temp
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mva #0 temp+1
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sec
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sec
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lda #<(screenwidth-1)
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lda #<(screenwidth-1)
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