weapons optimization

This commit is contained in:
2022-08-28 01:01:36 -04:00
parent 851e8dd5af
commit 068e5af36b
6 changed files with 339 additions and 335 deletions
+7 -10
View File
@@ -154,7 +154,7 @@
icl 'lib/macro.hea'
;splash screen and musix
icl 'artwork/Scorch50.asm'
;icl 'artwork/Scorch50.asm'
;Game loading address
@@ -1694,9 +1694,6 @@ noingame
;----------------------------------------------
icl 'artwork/talk.asm'
;----------------------------------------------
font4x4
ins 'artwork/font4x4s.bmp',+62
;----------------------------------------------
TankFont
ins 'artwork/tanksv3.fnt',+0,352 ; 44 characters only
;----------------------------------------------
@@ -1715,12 +1712,12 @@ MODUL equ $b000 ;address of RMT module
ins "artwork/sfx/scorch_str4.rmt" ;include music RMT module
opt h+
;
;
TheEnd
.ECHO 'TheEnd: ',TheEnd
;.if TheEnd > PMGraph + $300
; .error "memory conflict"
;.endif
;----------------------------------------------
org $bf80
font4x4
ins 'artwork/font4x4s.bmp',+62