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weapons optimization
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+7
-10
@@ -154,7 +154,7 @@
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icl 'lib/macro.hea'
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;splash screen and musix
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icl 'artwork/Scorch50.asm'
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;icl 'artwork/Scorch50.asm'
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;Game loading address
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@@ -1694,9 +1694,6 @@ noingame
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;----------------------------------------------
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icl 'artwork/talk.asm'
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;----------------------------------------------
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font4x4
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ins 'artwork/font4x4s.bmp',+62
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;----------------------------------------------
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TankFont
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ins 'artwork/tanksv3.fnt',+0,352 ; 44 characters only
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;----------------------------------------------
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@@ -1715,12 +1712,12 @@ MODUL equ $b000 ;address of RMT module
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ins "artwork/sfx/scorch_str4.rmt" ;include music RMT module
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opt h+
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;
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;
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TheEnd
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.ECHO 'TheEnd: ',TheEnd
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;.if TheEnd > PMGraph + $300
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; .error "memory conflict"
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;.endif
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;----------------------------------------------
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org $bf80
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font4x4
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ins 'artwork/font4x4s.bmp',+62
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