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linetable ellimination
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+12
-6
@@ -1,14 +1,20 @@
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; @com.wudsn.ide.asm.mainsourcefile=scorch.asm
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;----------------------------------------------
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; Player/missile memory
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PMGraph = $0800
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display = $1010 ;screen takes $2K due to clearing routine
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screenheight = 200
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screenBytes = 40
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screenwidth = screenBytes*8 ; Max screenwidth = 512!!!
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;----------------------------------------------
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; Player/missile memory
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PMGraph = $0800 ; real PM start = $0b00
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; Generated tables
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linetableL = $0b00 - screenHeight*2
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linetableH = $0b00 - screenHeight
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display = $1010 ;screen takes $2K due to clearing routine
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margin = 40 ;mountain drawing Y variable margin
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MaxPlayers = 6
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maxOptions = 8 ;number of all options
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