mirror of
https://github.com/Pecusx/libretro-atari800.git
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235 lines
5.5 KiB
C
235 lines
5.5 KiB
C
/*
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* sound_falcon.c - high-level sound routines for the Atari Falcon port
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*
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* Copyright (C) 1995-1998 David Firth
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* Copyright (C) 1998-2005 Atari800 development team (see DOC/CREDITS)
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*
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* This file is part of the Atari800 emulator project which emulates
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* the Atari 400, 800, 800XL, 130XE, and 5200 8-bit computers.
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*
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* Atari800 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* Atari800 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Atari800; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#ifdef SOUND
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#include <stdlib.h>
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#include <stdio.h>
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#include <mint/osbind.h>
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#include "atari.h"
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#include "log.h"
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#include "pokeysnd.h"
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#include "util.h"
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extern int get_cookie(long cookie, long *value);
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static char *dsp_buffer1, *dsp_endbuf1;
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static char *dsp_buffer2, *dsp_endbuf2;
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static int sound_enabled = TRUE;
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#define RATE12KHZ 12517
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#define RATE25KHZ 25033
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#define RATE50KHZ 50066
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#define SNDBUFSIZE 600
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static int dsprate = RATE12KHZ;
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static int sndbufsize = SNDBUFSIZE;
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/* Atari DMA sound hardware */
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extern void timer_A(void);
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#define TIMERA *(long *)0x134
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#define TACTRL *(UBYTE *)0xFFFA19
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#define TADATA *(UBYTE *)0xFFFA1F
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#define IEA *(UBYTE *)0xFFFA07
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#define ISRA *(UBYTE *)0xFFFA0F
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#define IMA *(UBYTE *)0xFFFA13
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#define IVECTOR *(UBYTE *)0xFFFA17
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long old_timer_A;
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UBYTE old_tactrl, old_tadata, old_ivector, old_iea, old_isra, old_ima;
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short *DMActrlptr = (short *) 0xff8900;
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void Setbuffer(long bufbeg, long bufsize)
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{
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long bufend = bufbeg + bufsize;
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DMActrlptr[1] = (bufbeg >> 16) & 0xff;
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DMActrlptr[2] = (bufbeg >> 8) & 0xff;
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DMActrlptr[3] = bufbeg & 0xff;
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DMActrlptr[7] = (bufend >> 16) & 0xff;
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DMActrlptr[8] = (bufend >> 8) & 0xff;
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DMActrlptr[9] = bufend & 0xff;
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}
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void Sound_Update(void)
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{
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/* dunno what to do here as the sound precomputing is interrupt driven */
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}
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void timer_A_v_C(void)
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{
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static int first = FALSE; /* start computing second buffer */
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if (first) {
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Setbuffer((long)dsp_buffer1, sndbufsize); /* set next DMA buffer */
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POKEYSND_Process(dsp_buffer1, sndbufsize); /* quickly compute it */
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first = FALSE;
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}
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else {
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Setbuffer((long)dsp_buffer2, sndbufsize);
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POKEYSND_Process(dsp_buffer2, sndbufsize);
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first = TRUE;
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}
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}
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void MFP_IRQ_on(void)
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{
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Setbuffer((long)dsp_buffer1, sndbufsize); /* start playing first buffer */
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if (dsprate == RATE25KHZ)
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DMActrlptr[0x10] = 0x80 | 2; /* mono 25 kHz */
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else if (dsprate == RATE50KHZ)
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DMActrlptr[0x10] = 0x80 | 3; /* mono 50 kHz */
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else
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DMActrlptr[0x10] = 0x80 | 1; /* mono 12 kHz */
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DMActrlptr[0] = 0x400 | 3; /* play until stopped, interrupt at end of frame */
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Mfpint(13, timer_A);
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Xbtimer(0, 8, 1, timer_A); /* event count mode, interrupt after 1st frame */
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IVECTOR &= ~(1 << 3); /* turn on AEO */
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Jenabint(13);
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}
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void MFP_IRQ_off(void)
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{
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Jdisint(13);
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DMActrlptr[0] = 0; /* stop playing */
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}
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int Sound_Initialise(int *argc, char *argv[])
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{
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int i, j;
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int help_only = FALSE;
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for (i = j = 1; i < *argc; i++) {
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int i_a = (i + 1 < *argc); /* is argument available? */
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int a_m = FALSE; /* error, argument missing! */
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if (strcmp(argv[i], "-sound") == 0)
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sound_enabled = TRUE;
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else if (strcmp(argv[i], "-nosound") == 0)
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sound_enabled = FALSE;
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else if (strcmp(argv[i], "-dsprate") == 0) {
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if (i_a) {
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dsprate = Util_sscandec(argv[++i]);
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if (dsprate == RATE50KHZ)
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sndbufsize = 4*SNDBUFSIZE;
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else if (dsprate == RATE25KHZ)
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sndbufsize = 2*SNDBUFSIZE;
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else {
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dsprate = RATE12KHZ;
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sndbufsize = SNDBUFSIZE;
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}
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}
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else a_m = TRUE;
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}
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else {
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if (strcmp(argv[i], "-help") == 0) {
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help_only = TRUE;
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Log_print("\t-sound Enable sound\n"
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"\t-nosound Disable sound\n"
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"\t-dsprate <rate> Set sample rate in Hz"
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);
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}
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argv[j++] = argv[i];
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}
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if (a_m) {
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Log_print("Missing argument for '%s'", argv[i]);
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sound_enabled = FALSE;
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return FALSE;
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}
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}
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*argc = j;
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if (help_only) {
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sound_enabled = FALSE;
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return TRUE;
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}
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/* test of Sound hardware availability */
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if (sound_enabled) {
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long val;
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if (get_cookie('_SND', &val)) {
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if (!(val & 2))
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sound_enabled = FALSE; /* Sound DMA hardware is missing */
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}
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else
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sound_enabled = FALSE; /* CookieJar is missing */
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}
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if (sound_enabled) {
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dsp_buffer1 = (char *) Mxalloc(2 * sndbufsize, 0);
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if (!dsp_buffer1) {
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printf("can't allocate sound buffer\n");
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exit(1);
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}
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dsp_buffer2 = dsp_endbuf1 = dsp_buffer1 + sndbufsize;
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dsp_endbuf2 = dsp_buffer2 + sndbufsize;
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memset(dsp_buffer1, 0, sndbufsize);
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memset(dsp_buffer2, 127, sndbufsize);
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#ifdef STEREO_SOUND
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# error "Unsupported Stereo Sound"
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#else
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POKEYSND_Init(POKEYSND_FREQ_17_EXACT, dsprate, 1, 0);
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#endif
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Supexec(MFP_IRQ_on);
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}
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return TRUE;
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}
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void Sound_Exit(void)
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{
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if (sound_enabled) {
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Supexec(MFP_IRQ_off);
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Mfree(dsp_buffer1);
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}
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}
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#endif
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void Sound_Pause(void)
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{
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#ifdef SOUND
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if (sound_enabled)
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Supexec(MFP_IRQ_off);
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#endif
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}
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void Sound_Continue(void)
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{
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#ifdef SOUND
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if (sound_enabled)
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Supexec(MFP_IRQ_on);
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#endif
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}
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