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2015-12-14 14:00:35 +01:00

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Tests to be performed prior to a new release of Atari800DC
==========================================================
General:
--------
- Before burning a CD it's advisable to run most of the tests by other
means (e.g. loading the new version with 'dc-tool'). After all tests
are passing, burn a CD and run at least all the tests which require
access to the host file system again, and run the CD-only tests.
- Unless otherwise stated, the tests assume "computer mode", not "5200
mode".
- Run the new version, play around in the menus, and run your
favourite Atari programs. If something is strange, compare with the
PC version of Atari800 and/or a real Atari.
- Check new features and/or bug fixes since the previous version.
- Check "about" menus ("About the Emulator", "About AtariDC") for
correct information (typically copyright year and version) and
layout.
- Check that Atari800DC specific menu entries are present and working:
main menu:
-> "About AtariDC"
"Display settings":
-> "Double buffer video data"
-> "Emulator video mode"
-> "Display video mode"
-> "Screen position configuration"
"Controller configuration":
-> "Joystick/D-Pad configuration"
-> "Button configuration"
- Check "autorun" feature
For each of "autorun.com", "autorun.exe", "autorun.atr" have it as
the only 'autorun.*' file in the root directory of the
CD(-image). Check that each of them is automatically started at
boot. ("autorun.com" and "autorun.exe" are just regular AtariDOS
program files, the extension doesn't/shouldn't make any
difference. "autorun.atr" is a bootable disk image.)
On-screen keyboard:
-------------------
- Check that if leaving emulator menu or on-screen keyboard UI by
pressing 'B' doesn't insert a 'START' console button press (use
e.g. Berzerk or ROM self test).
- leave emulator menu
- leave onscreen keyboard
- Check that the keyboard emulation works within the emulator menu
("Load State" or "Save State" and enter a file name).
- Test button overrides ("Controller Configuration"->"Button
Configuration").
Assign keys to all controller buttons (B, X, Y).
- check that the keys are generated on button presses (e.g. in the
BASIC editor)
- check that the now inaccessible "START", "SELECT", or "OPTION"
keys can be injected via the on-screen keyboard (e.g. in the ROM
self test or River Raid)
- try more than one injection (for each of "SELECT" and "OPTION"
and "START")
- check that the injected key gets released (e.g. River Raid)
Emulator menu:
--------------
- Check auto-repeat (up/down/left/right on d-pad) in emulator menu.
(Currently there is no auto-repeat when using a keyboard, that's a
KOS problem.)
Controllers:
------------
- Check that the controller D-Pad works.
- Check that the controller Joystick works.
- Check that reverting X and Y axes both work ("Controller
configuration"->"Joystick/D-Pad configuration"->"Reverse ...
axis").
- Check that disabling D-Pad and disabling Joystick works ("Controller
configuration"->"Joystick/D-Pad configuration"->...).
- Check unplugging/replugging controllers:
- there shouldn't be a crash/reboot
- try in the emulation, in the emulator menu, and in the on-screen
keyboard
- disconnecting and reconnecting the leftmost controller to a
different port (still being the leftmost controller) should keep
it accessible and the "main" controller/port #1 (in emulation,
emulator menu, and on-screen keyboard)
- Check paddle emulation ("Controller configuration"->"Emulate
Paddles") with e.g. "Super Breakout"
- Keyboard
- boot with keyboard connected and check if it works (BASIC and
emulator menu)
- disconnect and reconnect (to a different port) and check if it
still works (BASIC and emulator menu)
- boot with keyboard disconnected, then connect, and see if it works
- disconnect and reconnect (to a different port) and check if it
still works (BASIC and emulator menu)
Config file:
------------
- Add/modify DC specific entries to atari800.cfg (DISPLAY_X_ADJUST and
DISPLAY_Y_ADJUST)
- check that they are used after bootup
- Check that double buffering ("Display Settings"->"Double buffer
video data") is enabled/disabled according to the config file
setting (DOUBLE_BUFFERING).
Load/Save state:
----------------
VMU:
- Start a game and play it for some time and then enter emulator menu
and select "Save State".
- enter "TAB" (via the on-screen keyboard or a connected keyboard
controller) and select the VMU ('/vmu')
- enter a new file name (again via the on-screen or a real keyboard)
and press "return" (on-screen or real keyboard)
- select a VMU with enough free space (currently a "save file"
requires ~ 76 blocks)
- check that a "please wait" message appears while saving
- reboot DC and and enter VMU menu
- check that the state file is present
- the description should be "<atari800 version number> saved
state"
- the icon should show the Atari "fuji" logo
- the file name should be the same as the one entered
- reboot DC into Atari800DC
- enter emulator menu and load the just saved state
- check that a "please wait" message appears while loading
- exit emulator menu and check that the game continues at the
point where it was saved
- select a VMU with not enough free space
- check that an error message appears
- reboot DC and and enter VMU menu
- check that the state file is not present and the free space
on the VMU hasn't decreased
RAMDISK:
- Start a game and play it for some time and then enter emulator menu
and select "Save State".
- enter "TAB" (via the on-screen keyboard or a connected keyboard
controller) and select the ramdisk ('/ram')
- enter file name (e.g '/ram/saved') and press "return"
- load a different program
- enter emulator menu and load the just saved state
- check that the game continues at the point where it was saved
R: device emulation:
--------------------
- Connect DC to peer with serial ("Coder's Cable") cable.
- Check that R: device emulation is enabled in Atari800DC ("Emulator
Configuration"->"R: device ...").
- Check that the serial connection is working (e.g. by using terminal
programs on both sides).
Sound:
------
- Check sound synchronization/speed
- Use "MULE" and watch the title screen. The third voice should
start when the mule is just beneath the "L".
Video:
------
- Check VGA and composite monitor. Screen should be centered and
"good".
- Check speed (no jitter):
- Enable double buffering if it isn't enabled.
- Load "Boulder Dash" and run through the first screen as fast as
possible.
- There shouldn't be any jitter in PAL mode. NTSC mode will have
some jitter.
- Check both composite and VGA.
CD-only tests:
--------------
- Boot from CD and start some program/game
- Open the CD tray
- Emulator should enter the emulator menu
- Insert a different CD
- Check that the content of the new CD is there
- Load program/disk image from new CD
- Check that the file is loaded correctly (emulator runs the new
file).
- Open the CD tray at random times
- There should never be a crash/hang.
- If not in any emulator menu, the emulator menu should be entered.