Disable Util_sleep on __LIBRETRO__

The comment applies not just for Wiiu
This commit is contained in:
Vladimir Serbinenko
2020-03-13 23:49:01 +01:00
parent b0156bf157
commit a9b9a2b9d7
+2 -2
View File
@@ -483,8 +483,8 @@ double Util_time(void)
void Util_sleep(double s)
{
#if defined(WIIU)
/* no need to sleep on retroarch (we are awake) so bypass it for wiiu */
#if defined(__LIBRETRO__)
/* no need to sleep on retroarch (we are awake) */
return;
#elif defined(VITA) || defined(PSP)
sceKernelDelayThread(1e6 * s);