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#ifndef UI_BASIC_H_
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#define UI_BASIC_H_
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#include "ui.h"
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/* "Basic" UI driver. Always present and guaranteed to work. Override
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driver may call into this one to implement filtering */
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extern UI_tDriver UI_BASIC_driver;
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/* for Windows CE and Dreamcast */
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#ifdef USE_UI_BASIC_ONSCREEN_KEYBOARD
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extern int UI_BASIC_in_kbui;
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extern int UI_BASIC_OnScreenKeyboard(const char *title, int layout);
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/* layout must be one of MACHINE_* values (see atari.h)
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or -1 for base keyboard with no function keys */
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#endif
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/* used only in the Dreamcast port */
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extern const unsigned char UI_BASIC_key_to_ascii[256];
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#ifdef DIRECTX
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#define DX_MENU_ITEM_HEIGHT 8
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extern POINT UI_mouse_click;
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void SetMouseIndex(int x, int y);
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#endif
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#endif /* UI_BASIC_H_ */
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