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#ifndef SNDSAVE_H_
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#define SNDSAVE_H_
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#include "atari.h"
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int SndSave_IsSoundFileOpen(void);
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int SndSave_CloseSoundFile(void);
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int SndSave_OpenSoundFile(const char *szFileName);
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int SndSave_WriteToSoundFile(const UBYTE *ucBuffer, unsigned int uiSize);
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#endif /* SNDSAVE_H_ */
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