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basic wiiu rules
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@@ -477,6 +477,10 @@ double Util_time(void)
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void Util_sleep(double s)
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{
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#ifdef WIIU
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/* no need to sleep on retroarch (we are awake) so bypass it for wiiu */
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return;
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#endif
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#ifdef SUPPORTS_PLATFORM_SLEEP
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PLATFORM_Sleep(s);
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#else /* !SUPPORTS_PLATFORM_SLEEP */
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