mirror of
https://github.com/Pecusx/dino-game.git
synced 2026-05-20 22:33:23 +02:00
stereo fix
This commit is contained in:
@@ -30,11 +30,11 @@ swap_table=$0600 ; table for swap bytes in left characters :)
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icl 'lib/MACRO.ASM'
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icl 'lib/MACRO.ASM'
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;---------------------------------------------------
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;---------------------------------------------------
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.IF ALONE =1
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.IF ALONE =1
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; dark screean and BASIC off
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org $2000
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org $2000
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PLAYER
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PLAYER
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icl 'music/playlzs16.asm' ; Music Player
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icl 'music/playlzs16.asm' ; Music Player
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ORG $3000
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ORG $3000
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; dark screean and BASIC off
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mva #0 dmactls ; dark screen
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mva #0 dmactls ; dark screen
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mva #$ff portb
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mva #$ff portb
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; and wait one frame :)
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; and wait one frame :)
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@@ -26,11 +26,6 @@ PLAYER
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;---------------------------------------------------
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;---------------------------------------------------
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ORG $2c00
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ORG $2c00
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start1
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start1
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;POKEY_INIT
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mva #0 AUDCTL
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sta AUDCTL+$10
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mva #3 SKSTAT
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sta SKSTAT+$10
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mva #$ff portb
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mva #$ff portb
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mwa #DL_pre dlptrs
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mwa #DL_pre dlptrs
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lda #@dmactl(narrow|dma) ; narrow screen width, DL on
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lda #@dmactl(narrow|dma) ; narrow screen width, DL on
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Binary file not shown.
+7
-7
@@ -45,7 +45,12 @@ bit_data .ds 1
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; Song Initialization - this runs in the first tick:
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; Song Initialization - this runs in the first tick:
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;
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;
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.proc init_song
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.proc init_song
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;POKEY_INIT
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mva #0 AUDCTL
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sta AUDCTL+$10
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mva #3 SKSTAT
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sta SKSTAT+$10
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;clear buffers
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;clear buffers
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lda #0
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lda #0
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tax
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tax
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@@ -54,12 +59,6 @@ bit_data .ds 1
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inx
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inx
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bne @-
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bne @-
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;clear pokey_save
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ldx #8
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@ sta pokey_save,x
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dex
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bpl @-
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mva #1 bit_data
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mva #1 bit_data
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; here initializes song pointer:
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; here initializes song pointer:
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@@ -73,6 +72,7 @@ clear
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; Read just init value and store into buffer and POKEY
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; Read just init value and store into buffer and POKEY
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jsr get_byte
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jsr get_byte
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sta POKEY, x
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sta POKEY, x
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sta pokey_save,x
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sty chn_copy, x
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sty chn_copy, x
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cbuf
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cbuf
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sta buffers + 255
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sta buffers + 255
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