diff --git a/music/gameover.lzss b/music/GameOver.lzss similarity index 65% rename from music/gameover.lzss rename to music/GameOver.lzss index d432e6f..0b2cf03 100644 Binary files a/music/gameover.lzss and b/music/GameOver.lzss differ diff --git a/music/GameOver.sap b/music/GameOver.sap index 7d82178..ad14da6 100644 Binary files a/music/GameOver.sap and b/music/GameOver.sap differ diff --git a/music/ingame.lzss b/music/InGame.lzss similarity index 98% rename from music/ingame.lzss rename to music/InGame.lzss index 5ea1276..27c2390 100644 Binary files a/music/ingame.lzss and b/music/InGame.lzss differ diff --git a/music/playlzs16.asm b/music/playlzs16.asm index 94ba610..3900e8c 100644 --- a/music/playlzs16.asm +++ b/music/playlzs16.asm @@ -176,7 +176,7 @@ buffers .ds 256 * 9 song_data - ins 'ingame.lzss' + ins 'InGame.lzss' song_end diff --git a/music/playlzs16.obx b/music/playlzs16.obx index 15eb043..faed79e 100644 Binary files a/music/playlzs16.obx and b/music/playlzs16.obx differ diff --git a/music/playlzs16_original.asm b/music/playlzs16_original.asm index 81b99f9..daacc94 100644 --- a/music/playlzs16_original.asm +++ b/music/playlzs16_original.asm @@ -12,7 +12,7 @@ ; Total match bits: 16 bits ; ; Compress using: -; lzss -b 16 -o 8 -m 1 input.rsap test.lz12 +; lzss -b 16 -o 8 -m 1 input.rsap test.lz16 ; ; Assemble this file with MADS assembler, the compressed song is expected in ; the `test.lz16` file at assembly time. diff --git a/music/title.lzss b/music/title.lzss index 6d7f9f9..5bdfcb4 100644 Binary files a/music/title.lzss and b/music/title.lzss differ