;Young lumberjack closure ;--------------------------------------------------- .IFNDEF TARGET .def TARGET = 800 ; 5200 .ENDIF ;--------------------------------------------------- OPT r+ ; saves 10 bytes, and probably works :) https://github.com/tebe6502/Mad-Assembler/issues/10 ;--------------------------------------------------- .macro build dta d"0.00" ; number of this build (4 bytes) .endm .macro RMTSong lda #:1 jsr RMTSongSelect .endm ;--------------------------------------------------- icl 'lib/ATARISYS.ASM' icl 'lib/MACRO.ASM' display = $a000 .zpvar temp .word = $80 .zpvar LowCharsetBase .byte .zpvar displayposition .word .zpvar DLI_A DLI_X dliCount .byte .zpvar RMT_blocked noSfx SFX_EFFECT .byte .zpvar AutoPlay .byte ; Auto Play flag ($80 - auto) RMT_zpvars = AutoPlay+1 ; POZOR!!! RMT vars go here ;--------------------------------------------------- org $2000 MODUL ;ins 'art/muzyka_stripped.rmt',+5 ; my RMT 1.28 on WINE is apparently broken. I lost some hair here (5, not 6) ;.align $100 ;icl 'art/rmtplayr.a65' ;--------------------------------------------------- .align $400 font_game_upper ins 'art/tu.fnt' ; font_game_lower_right ins 'art/tl_r.fnt' ; font_game_lower_left ins 'art/tl_l.fnt' ; dl_level .by $10 .by $44 .wo gamescreen_upper :17 .by $04 .by $84 ; first DLI .by $44 animation_addr .wo gamescreen_lower1r :5 .by $04 .by $84 ; second DLI :2 .by $04 .by $41 .wo dl_level ;--------------------------------------------------- gamescreen_upper l1 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l2 .by $01, $04, $01, $36, $37, $38, $39, $04, $3B, $3C, $3D, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l3 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $3E, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l4 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $2F, $20, $2C .by $22, $34, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l5 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l6 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $3F, $04, $41, $42, $43, $44, $45, $46, $01, $05, $05 l7 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $2E, $23, $24, $25, $26, $47, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l8 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $10, $10 .by $10, $10, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l9 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $30 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l10 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $31, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l11 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1A, $1B, $1C .by $1B, $1A, $24, $11, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l12 .by $01, $04, $01, $36, $37, $38, $39, $04, $3B, $3C, $3D, $1D, $1E, $1F, $20, $2D .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l13 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $3E, $1D, $1E, $1F, $20, $21 .by $33, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l14 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $2D, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l15 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l16 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $1F, $20, $21 .by $22, $23, $24, $25, $26, $3F, $04, $41, $42, $43, $44, $45, $46, $01, $05, $05 l17 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $1E, $32, $20, $21 .by $32, $2C, $24, $25, $26, $47, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l18 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $2E, $1F, $20, $21 .by $22, $23, $32, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l19 .by $01, $04, $01, $01, $01, $01, $01, $04, $01, $01, $01, $1D, $32, $1F, $20, $21 .by $22, $23, $24, $25, $26, $01, $04, $01, $01, $01, $01, $01, $01, $01, $05, $05 l20 ;--------------------------------------------------- .align $2000 ; Right animation gamescreen_lower1r ; phase 1 page 1 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$07,$88,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$09,$8A,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$5D,$5C,$64,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$01 dta $82,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$E0 dta $E1,$62,$63,$E6,$67,$65,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$03 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$ED dta $E8,$69,$6A,$EB,$6C,$64,$01,$01 dta $01,$01,$82,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$ED dta $EE,$EF,$70,$71,$72,$65,$01,$01 dta $03,$01,$01,$01,$01,$03,$01,$01 dta $02,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower2r ; phase 2 page 1 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$01 dta $82,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$8E dta $8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$03 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$94 dta $95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$82,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$D0 dta $1C,$2C,$2D,$2E,$AF,$30,$31,$01 dta $03,$01,$01,$01,$01,$03,$01,$01 dta $02,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower3r ; phase 2 page 2 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$01 dta $82,$1D,$1E,$1F,$20,$21,$21,$23 dta $24,$25,$26,$01,$01,$03,$01,$8E dta $8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$03 dta $01,$1D,$1E,$1F,$20,$21,$21,$23 dta $24,$25,$26,$01,$01,$01,$01,$94 dta $95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$82,$01,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$21,$23 dta $24,$25,$26,$02,$01,$01,$01,$D0 dta $1C,$2C,$2D,$2E,$AF,$30,$31,$01 dta $03,$01,$01,$01,$01,$03,$01,$01 dta $02,$1D,$1E,$1F,$20,$21,$21,$23 dta $24,$25,$26,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$21,$23 dta $24,$25,$26,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower4r ; phase 2 page 3 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$1D dta $1E,$1F,$20,$21,$21,$23,$24,$25 dta $26,$01,$01,$01,$01,$03,$01,$8E dta $8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$21,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$94 dta $95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$82,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$21,$23,$24,$25 dta $26,$01,$01,$02,$01,$01,$01,$D0 dta $1C,$2C,$2D,$2E,$AF,$30,$31,$01 dta $03,$01,$01,$01,$01,$03,$01,$1D dta $1E,$1F,$20,$21,$21,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$21,$23,$24,$25 dta $26,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower5r ; phase 2 page 4 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$01,$01,$01,$03,$1D,$1E,$1F dta $20,$21,$21,$23,$24,$25,$26,$01 dta $01,$01,$01,$01,$01,$03,$01,$8E dta $8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$21,$23,$24,$25,$26,$01 dta $82,$01,$01,$01,$01,$01,$01,$94 dta $95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$1F dta $20,$21,$21,$23,$24,$25,$26,$01 dta $01,$01,$01,$02,$01,$01,$01,$D0 dta $1C,$2C,$2D,$2E,$AF,$30,$31,$01 dta $03,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$21,$23,$24,$25,$26,$01 dta $03,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$21,$23,$24,$25,$26,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower6r ; phase 3 page 1 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$22 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$03,$01,$E0 dta $E1,$62,$63,$E6,$B2,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$22 dta $22,$23,$24,$25,$26,$03,$01,$01 dta $82,$01,$01,$33,$34,$36,$37,$B8 dta $B9,$3A,$3B,$BC,$BD,$01,$01,$01 dta $01,$01,$82,$1D,$1E,$1F,$20,$22 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$3E,$3F,$41,$42,$C3 dta $44,$45,$46,$CE,$CF,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$22 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$22 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower7r ; phase 3 page 2 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$E0 dta $E1,$62,$63,$E6,$B2,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$03,$01,$01 dta $01,$01,$01,$33,$34,$36,$37,$B8 dta $B9,$3A,$3B,$BC,$BD,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$3E,$3F,$41,$42,$C3 dta $44,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$82,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower8r ; phase 3 page 3 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$01,$01,$01,$01,$01 dta $1E,$1F,$20,$22,$22,$23,$24,$25 dta $26,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$E0 dta $E1,$62,$63,$E6,$B2,$01,$01,$01 dta $1E,$1F,$20,$22,$22,$23,$24,$25 dta $26,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$36,$37,$B8 dta $B9,$3A,$3B,$BC,$BD,$01,$01,$01 dta $1E,$1F,$20,$22,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$3E,$3F,$41,$42,$C3 dta $44,$45,$46,$CE,$CF,$01,$01,$01 dta $1E,$1F,$20,$22,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $1E,$1F,$20,$22,$22,$23,$24,$25 dta $26,$01,$01,$82,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower9r ; phase 3 page 4 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$01,$01,$01,$01,$01 dta $22,$22,$20,$24,$25,$26,$01,$01 dta $82,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$E0 dta $E1,$62,$63,$E6,$B2,$01,$01,$01 dta $22,$22,$20,$24,$25,$26,$01,$03 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$36,$37,$B8 dta $B9,$3A,$3B,$BC,$BD,$01,$01,$01 dta $22,$22,$20,$24,$25,$26,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$41,$42,$C3 dta $44,$45,$46,$CE,$CF,$01,$01,$01 dta $22,$22,$20,$24,$25,$26,$01,$01 dta $02,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $22,$22,$20,$24,$25,$26,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 gamescreen_lower10r ; phase 3 page 5 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$5E,$5F,$01,$01,$01,$01,$01 dta $24,$25,$26,$01,$03,$01,$01,$01 dta $82,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$E0 dta $E1,$62,$63,$E6,$B2,$01,$01,$01 dta $24,$25,$26,$01,$01,$01,$01,$03 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$36,$37,$B8 dta $B9,$3A,$3B,$BC,$BD,$01,$01,$01 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$41,$42,$C3 dta $44,$45,$46,$CE,$CF,$01,$01,$01 dta $24,$25,$26,$01,$01,$03,$01,$01 dta $02,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$F3 dta $F4,$F4,$F4,$F4,$F5,$01,$82,$01 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$76 dta $77,$78,$79,$7A,$7B,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$7C dta $7D,$01,$01,$7E,$7F,$01,$01,$01 ;--------------------------------------------------- .align $2000 ; left animation gamescreen_lower1l ; phase 1 page 1 dta $03,$01,$01,$88,$07,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$8A,$09,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$64,$5C,$5D,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$65,$67,$E6,$63,$62,$E1 dta $E0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$64,$6C,$EB,$6A,$69,$E8 dta $ED,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $82,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$65,$72,$71,$70,$EF,$EE dta $ED,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$03,$01,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$02 dta $01,$01,$01,$01,$01,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower2l ; phase 2 page 1 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F dta $8E,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95 dta $94,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $82,$01,$01,$01,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$2D,$2C,$1C dta $D0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$03,$01,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$02 dta $01,$01,$01,$01,$01,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower3l ; phase 2 page 2 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F dta $8E,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95 dta $94,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $82,$01,$01,$01,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$2D,$2C,$1C dta $D0,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$03,$01,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$02 dta $01,$01,$01,$01,$01,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$82,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower4l ; phase 2 page 3 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F dta $8E,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95 dta $94,$01,$01,$01,$01,$03,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$2D,$2C,$1C dta $D0,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $26,$01,$01,$03,$01,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$82,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower5l ; phase 2 page 4 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F dta $8E,$01,$01,$01,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95 dta $94,$01,$01,$01,$01,$03,$01,$01 dta $82,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$2D,$2C,$1C dta $D0,$01,$01,$01,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$03,$01,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$01 dta $03,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$82,$01,$01,$01,$01 dta $01,$1D,$1E,$1F,$20,$21,$22,$23 dta $24,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower6l ; phase 3 page 1 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$B2,$E6,$63,$62,$E1 dta $E0,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$BD,$BC,$3B,$3A,$B9 dta $B8,$37,$36,$34,$33,$03,$01,$01 dta $82,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$44 dta $C3,$42,$41,$3F,$3E,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$82,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower7l ; phase 3 page 2 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$B2,$E6,$63,$62,$E1 dta $E0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$BD,$BC,$3B,$3A,$B9 dta $B8,$37,$36,$34,$33,$03,$01,$01 dta $82,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$44 dta $C3,$42,$41,$3F,$3E,$01,$01,$01 dta $01,$01,$01,$02,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$1D,$1E,$1F dta $20,$21,$22,$23,$24,$25,$26,$01 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower8l ; phase 3 page 3 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$B2,$E6,$63,$62,$E1 dta $E0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $01,$01,$01,$BD,$BC,$3B,$3A,$B9 dta $B8,$37,$36,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $01,$01,$82,$CF,$CE,$46,$45,$44 dta $C3,$42,$41,$3F,$3E,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$1D dta $1E,$1F,$20,$21,$22,$23,$24,$25 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower9l ; phase 3 page 4 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$B2,$E6,$63,$62,$E1 dta $E0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$01 dta $01,$01,$1D,$1E,$1F,$20,$21,$22 dta $01,$01,$01,$BD,$BC,$3B,$3A,$B9 dta $B8,$37,$36,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $82,$01,$1D,$1E,$1F,$20,$21,$22 dta $01,$01,$82,$CF,$CE,$46,$45,$44 dta $C3,$42,$41,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$1D,$1E,$1F,$20,$21,$22 dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$02 dta $01,$01,$1D,$1E,$1F,$20,$21,$22 dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$01 dta $01,$01,$1D,$1E,$1F,$20,$21,$22 dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 gamescreen_lower10l ; phase 3 page 5 dta $03,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01 dta $03,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$02,$01,$01 dta $01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01 dta $01,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$B2,$E6,$63,$62,$E1 dta $E0,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$03,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$1F dta $01,$01,$01,$BD,$BC,$3B,$3A,$B9 dta $B8,$37,$36,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $82,$01,$01,$01,$01,$1D,$1E,$1F dta $01,$01,$82,$CF,$CE,$46,$45,$44 dta $C3,$42,$41,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$01 dta $01,$01,$01,$03,$01,$1D,$1E,$1F dta $03,$01,$01,$F5,$F4,$F4,$F4,$F4 dta $F3,$01,$01,$1D,$1E,$1F,$20,$21 dta $22,$23,$24,$25,$26,$01,$01,$02 dta $01,$01,$01,$01,$01,$1D,$1E,$1F dta $01,$01,$01,$7B,$7A,$79,$78,$77 dta $76,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$82,$01,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$1F dta $01,$01,$01,$7F,$7E,$01,$01,$7D dta $7C,$01,$27,$28,$28,$28,$28,$28 dta $28,$28,$28,$28,$28,$29,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01 ; Animation sequence: ; - phase 1 page 1 (standard position) ; - phase 2 page 1 ; - phase 2 page 2 ; - phase 2 page 3 ; - phase 2 page 4 ; - phase 3 page 1 ; - phase 3 page 2 ; - phase 3 page 3 ; - phase 3 page 4 ; - phase 3 page 5 ; - phase 2 page 1 ; - phase 2 page 1 ; - phase 2 page 1 ; - phase 1 page 1 (standard position) ;-------------------------------------------------- ;icl 'lib/fileio.asm' ;-------------------------------------------------- ;-------------------------------------------------- .proc vint ;-------------------------------------------------- mva #0 dliCount ; mva #13 VSCROL ; FOX gfx mode only /* bit RMT_blocked bmi SkipRMTVBL ; ------- RMT ------- lda sfx_effect bmi lab2 asl @ ; * 2 tay ;Y = 2,4,..,16 instrument number * 2 (0,2,4,..,126) ldx #0 ;X = 0 channel (0..3 or 0..7 for stereo module) lda #0 ;A = 0 note (0..60) bit noSfx smi:jsr RASTERMUSICTRACKER+15 ;RMT_SFX start tone (It works only if FEAT_SFX is enabled !!!) lda #$ff sta sfx_effect ;reinit value lab2 jsr RASTERMUSICTRACKER+3 ;1 play ; ------- RMT ------- SkipRMTVBL */ /* ;sfx lda sfx_effect bmi lab2 asl ; * 2 tay ;Y = 2,4,..,16 instrument number * 2 (0,2,4,..,126) ldx #3 ;X = 3 channel (0..3 or 0..7 for stereo module) lda #12 ;A = 12 note (0..60) jsr RASTERMUSICTRACKER+15 ;RMT_SFX start tone (It works only if FEAT_SFX is enabled !!!) ; lda #$ff sta sfx_effect ;reinit value ; lab2 jsr RASTERMUSICTRACKER+3 skipSoundFrame */ jmp XITVBV .endp ;-------------------------------------------------- .proc IngameDLI1 ;-------------------------------------------------- pha lda dliCount bne secondDLI mva LowCharsetBase CHBASE mva #$0c COLPF2 mva #$c6 COLPF0 inc dliCount pla rti secondDLI sta WSYNC sta WSYNC sta WSYNC sta WSYNC mva #$86 COLPF2 pla rti .endp ;-------------------------------------------------- main ;-------------------------------------------------- jsr wait_for_depress jsr MakeDarkScreen jsr initialize RMTsong song_main_menu jsr StartScreen RMTSong song_ingame gameloop jsr MakeDarkScreen jsr LevelScreen jsr PlayLevel jsr MakeDarkScreen ;jsr NextLevel ; RMTSong song_ingame jsr AudioInit ; after I/O jmp gameloop EndOfLife ;dec Lives ; decrease Lives ;lda Lives ;cmp #"0" ;beq gameOver ; if no lives - game over ;jsr NextLife jmp gameloop gameOver ;game over ;RMTSong song_game_over ;jsr HiScoreCheckWrite jsr GameOverScreen @ lda CONSOL and #@consol(start) ; START beq main lda TRIG0 ; fire jeq main jmp @- ;-------------------------------------------------- .proc StartScreen ;-------------------------------------------------- /* jsr MakeDarkScreen mwa #dl_start dlptrs lda #$0 ;+GTIACTLBITS sta GPRIOR sta COLBAKS lda #@dmactl(standard|dma) ; normal screen width, DL on, P/M off sta dmactls pause 1 StartLoop ;jmp StartLoop EndOfStartScreen */ rts .endp ;-------------------------------------------------- .proc LevelScreen ;-------------------------------------------------- jsr MakeDarkScreen ldx #2 mwa #dl_level dlptrs lda #@dmactl(narrow|dma) ; narrow screen width, DL on, P/M off sta dmactls mva #>font_game_upper CHBAS pause 5 rts .endp ;-------------------------------------------------- .proc GameOverScreen ;-------------------------------------------------- /* jsr MakeDarkScreen ldx #5 mwa #dl_over dlptrs lda #%00110010 ; normal screen width, DL on, P/M off sta dmactls pause 20 */ rts .endp ;-------------------------------------------------- .proc MakeDarkScreen ;-------------------------------------------------- mva #0 dmactls ; dark screen ; and wait one frame :) pause 1 rts .endp ;-------------------------------------------------- .proc PlayLevel ;-------------------------------------------------- loop ; PUT GAME HERE jsr wait_for_press jsr wait_for_depress jsr AnimationR jsr wait_for_press jsr wait_for_depress jsr AnimationL NoAuto jmp loop LevelOver ; level over jsr wait_for_depress rts .endp ;-------------------------------------------------- .proc AnimationR ;-------------------------------------------------- mva #>font_game_lower_right LowCharsetBase ; mwa #gamescreen_lower1r animation_addr ; waitRTC mwa #gamescreen_lower2r animation_addr waitRTC mwa #gamescreen_lower3r animation_addr waitRTC mwa #gamescreen_lower4r animation_addr waitRTC mwa #gamescreen_lower5r animation_addr waitRTC mwa #gamescreen_lower6r animation_addr waitRTC mwa #gamescreen_lower7r animation_addr waitRTC mwa #gamescreen_lower8r animation_addr waitRTC mwa #gamescreen_lower9r animation_addr waitRTC mwa #gamescreen_lower10r animation_addr waitRTC mwa #gamescreen_lower2r animation_addr waitRTC waitRTC waitRTC mwa #gamescreen_lower1r animation_addr rts .endp ;-------------------------------------------------- .proc AnimationL ;-------------------------------------------------- mva #>font_game_lower_left LowCharsetBase ; mwa #gamescreen_lower1l animation_addr ; waitRTC mwa #gamescreen_lower2l animation_addr waitRTC mwa #gamescreen_lower3l animation_addr waitRTC mwa #gamescreen_lower4l animation_addr waitRTC mwa #gamescreen_lower5l animation_addr waitRTC mwa #gamescreen_lower6l animation_addr waitRTC mwa #gamescreen_lower7l animation_addr waitRTC mwa #gamescreen_lower8l animation_addr waitRTC mwa #gamescreen_lower9l animation_addr waitRTC mwa #gamescreen_lower10l animation_addr waitRTC mwa #gamescreen_lower2l animation_addr waitRTC waitRTC waitRTC mwa #gamescreen_lower1l animation_addr rts .endp ;-------------------------------------------------- .proc AudioInit ;-------------------------------------------------- ; pokeys init lda #3 sta skctl ; put Pokey into Init sta skctl+$10 ldx #8 lda #0 @ sta $D200,x ; clear all voices, set AUDCTL to 00 sta $D210,x ; clear all voices, set AUDCTL to 00 dex bpl @- rts .endp ;-------------------------------------------------- .proc initialize ;-------------------------------------------------- mva #>font_game_upper CHBAS mva #>font_game_lower_right LowCharsetBase mva #$00 PCOLR0 ; = $02C0 ;- - rejestr-cień COLPM0 mva #$00 COLBAKS mva #$88 COLOR0 mva #$f4 COLOR1 mva #$0c COLOR2 mva #$f6 COLOR3 ;mva #$ff COLOR4 mva #0 dliCount sta RMT_blocked lda #$ff sta sfx_effect JSR AudioInit /* ;RMT INIT ldx #MODUL ;hi byte of RMT module to Y reg lda #0 ;starting song line 0-255 to A reg jsr RASTERMUSICTRACKER ;Init */ mwa #gamescreen_lower1r animation_addr lda #@dmactl(standard|dma) sta dmactls mwa #dl_level dlptrs vdli IngameDLI1 ;VBI vmain vint,7 rts .endp ;-------------------------------------------------- .proc RmtSongSelect ; starting song line 0-255 to A reg ;-------------------------------------------------- /* cmp #song_main_menu beq noingame ; noMusic blocks only ingame songs bit noMusic spl:lda #song_silencio noingame */ /* mvx #$ff RMT_blocked ldx #MODUL ; hi byte of RMT module to Y reg jsr RASTERMUSICTRACKER ; Init mva #0 RMT_blocked */ rts .endp ;-------------------------------------------------- .proc wait_for_press ; ion ;-------------------------------------------------- lda TRIG0 beq press_ok lda CONSOL and:cmp #%00000111 beq wait_for_press press_ok rts .endp ;-------------------------------------------------- .proc wait_for_depress ; ion ;-------------------------------------------------- lda CONSOL and:cmp #%00000111 bne wait_for_depress lda TRIG0 beq wait_for_depress rts .endp ;-------------------------------- ; names of RMT instruments (sfx) ;-------------------------------- sfx_ping = $07 sfx_pong = $08 ;-------------------------------- ; RMT songs (lines) ;-------------------------------- song_main_menu = $00 song_ingame = $07 song_game_over = $12 RUN main