diff --git a/lumber.asm b/lumber.asm index e1d257c..ab89d9e 100644 --- a/lumber.asm +++ b/lumber.asm @@ -653,7 +653,7 @@ no_eyes_animation beq no_foot ; eyes up (no animation) ; continue foot animation inx - cpx #13 ; after last phase of foot animation + cpx #25 ; after last phase of foot animation bne not_end_f ldx #0 ; set to mo animation phase not_end_f @@ -1093,7 +1093,7 @@ gameOver ;-------------------------------------------------- .proc StartScreen ;-------------------------------------------------- - mva #200 FootTimer ; set delay for first foot animation + mva #125 FootTimer ; set delay for first foot animation (125 = 20s in PAL) jsr MakeDarkScreen jsr MenuAnimationsReset jsr HidePM @@ -2293,7 +2293,7 @@ FootTimer ;-------------------------------------------------- ; set eyes to phase in X register txa - lsr ; two times lower animation speed + :2 lsr ; 4 times lower animation speed and #%00000001 tax lda title_animf_tableL,x diff --git a/lumber.xex b/lumber.xex index aba5685..5c44e2b 100644 Binary files a/lumber.xex and b/lumber.xex differ