diff --git a/art/anim_exported.asm b/art/anim_exported.asm index 60c4256..bac7cc6 100644 --- a/art/anim_exported.asm +++ b/art/anim_exported.asm @@ -71,12 +71,12 @@ ripp1c9 = $BA .align $100 ; Right animation gamescreen_r_ph1p1 ; phase 1 page 1 - dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$01,$01,$01,$01,$01,$87,$08,$01,$01 - dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$02,$01,$01,$01,$5A,$5B,$01,$89,$0A,$01,$01 - dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$01,$01,$5E,$5F,$5D,$DC,$64,$01,$01 - dta $01,$01,$01,$01,$03,$01,$01,$01,$82,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$03,$01,$E0,$E1,$62,$63,$E6,$E7,$65,$01,$01 + dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$01,$01,$01,$01,$04,$87,$08,$01,$01 + dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$02,$01,$01,$01,$5A,$5B,$35,$89,$0A,$01,$01 + dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$01,$01,$5E,$5F,$DD,$DC,$64,$01,$01 + dta $01,$01,$01,$01,$03,$01,$01,$01,$82,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$03,$01,$E0,$E1,$62,$63,$E6,$42,$65,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$03,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$ED,$E8,$E9,$6A,$EB,$EC,$64,$01,$01 - dta $01,$01,$82,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$ED,$EE,$EF,$70,$71,$F2,$65,$01,$01 + dta $01,$01,$82,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$ED,$EE,$42,$70,$42,$F2,$65,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$F5,$F4,$F4,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 gamescreen_r_ph1p2 ; phase 1 page 2 @@ -264,7 +264,7 @@ phase3rp1c9 = $BA dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 - dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$03,$01,$E0,$E1,$62,$63,$E6,$B2,$01,$01,$01 + dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$82,$01,$01,$33,$34,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$3E,$3F,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$F4,$F4,$F4,$F3,$01,$01,$01 @@ -519,12 +519,12 @@ phase3rp14c9 = $BA ; left animation gamescreen_l_ph1p1 ; phase 1 page 1 - dta $03,$01,$01,$88,$07,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - dta $01,$01,$01,$8A,$09,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 - dta $01,$03,$64,$DC,$5D,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 - dta $01,$01,$65,$E7,$E6,$63,$62,$E1,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 + dta $03,$01,$08,$87,$04,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 + dta $01,$01,$09,$8A,$35,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 + dta $01,$03,$64,$DC,$DD,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 + dta $01,$01,$65,$C2,$E6,$63,$62,$E1,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$64,$EC,$EB,$6A,$E9,$E8,$ED,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$01,$01,$01 - dta $01,$01,$65,$F2,$71,$70,$EF,$EE,$ED,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$01,$01,$01 + dta $01,$01,$65,$F2,$42,$70,$42,$EE,$ED,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$F4,$F4,$F3,$01,$01,$1D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$1D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 gamescreen_l_ph1p2 ; phase 1 page 2 @@ -712,8 +712,8 @@ phase3lp1c9 = $BA dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 - dta $01,$01,$01,$B2,$E6,$63,$62,$E1,$E0,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 - dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$36,$34,$33,$03,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 + dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 + dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$34,$33,$03,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$3F,$3E,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$F4,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 diff --git a/lumber.xex b/lumber.xex index e11c705..8fe60a4 100644 Binary files a/lumber.xex and b/lumber.xex differ