DLIs and colors - Game Over screen
This commit is contained in:
+50
-3
@@ -111,7 +111,7 @@ dl_over
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.wo over_screen ; title screen (menu?)
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.wo over_screen ; title screen (menu?)
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:5 .by $05
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:5 .by $05
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.by $85 ; DLI1 - font change
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.by $85 ; DLI1 - font change
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:4 .by $05
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:4 .by $85 ; DLI2-5 - font colors
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.by $85 ; DLI - font change
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.by $85 ; DLI - font change
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.by $05
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.by $05
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.by $41
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.by $41
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@@ -226,6 +226,7 @@ c_logo4 = 30
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c_logo5 = 31
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c_logo5 = 31
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c_clouds = 32 ; clouds
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c_clouds = 32 ; clouds
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c_shirtC = 33 ; timberman shirt on title screen
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c_shirtC = 33 ; timberman shirt on title screen
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c_over1 = 34 ; additional Game Over color
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;---------------------------------------------------
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;---------------------------------------------------
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icl 'art/anim_exported.asm'
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icl 'art/anim_exported.asm'
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; Animations:
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; Animations:
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@@ -923,10 +924,52 @@ DLI_L2
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; character set change
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; character set change
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sta WSYNC
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sta WSYNC
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mva #>font_titles CHBASE
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mva #>font_titles CHBASE
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; and font colors
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mva GameColors+c_font4 COLPF0
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mva GameColors+c_font1 COLPF1
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mva GameColors+c_font2 COLPF2
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:12 sta WSYNC
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mva GameColors+c_font5 COLPF2
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mwa #GameOverDLI1.DLI2 VDSLST
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mwa #GameOverDLI1.DLI2 VDSLST
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pla
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pla
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rti
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rti
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DLI2
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DLI2
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pha
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sta WSYNC
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mva GameColors+c_font2 COLPF2
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:12 sta WSYNC
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mva GameColors+c_font5 COLPF2
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mwa #GameOverDLI1.DLI3 VDSLST
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pla
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rti
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DLI3
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pha
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sta WSYNC
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mva GameColors+c_font2 COLPF2
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:12 sta WSYNC
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mva GameColors+c_font5 COLPF2
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mwa #GameOverDLI1.DLI4 VDSLST
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pla
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rti
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DLI4
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pha
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sta WSYNC
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mva GameColors+c_font2 COLPF2
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:12 sta WSYNC
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mva GameColors+c_font5 COLPF2
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mwa #GameOverDLI1.DLI5 VDSLST
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pla
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rti
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DLI5
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pha
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sta WSYNC
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mva GameColors+c_font2 COLPF2
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:12 sta WSYNC
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mva GameColors+c_font5 COLPF2
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mwa #GameOverDLI1.DLI6 VDSLST
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pla
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rti
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DLI6
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pha
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pha
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; character set change
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; character set change
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sta WSYNC
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sta WSYNC
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@@ -1154,9 +1197,9 @@ EndOfStartScreen
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mva #>font_over CHBAS
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mva #>font_over CHBAS
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mwa #dl_over dlptrs
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mwa #dl_over dlptrs
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mva GameColors+c_sky COLBAKS
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mva GameColors+c_sky COLBAKS
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mva GameColors+c_font4 COLOR0
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mva GameColors+c_over1 COLOR0
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mva GameColors+c_font1 COLOR1
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mva GameColors+c_font1 COLOR1
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mva GameColors+c_font2 COLOR2
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mva GameColors+c_white2 COLOR2
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mva GameColors+c_font3 COLOR3
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mva GameColors+c_font3 COLOR3
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lda #@dmactl(narrow|dma|missiles|players|lineX2) ; narrow screen width, DL on, P/M on (2lines)
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lda #@dmactl(narrow|dma|missiles|players|lineX2) ; narrow screen width, DL on, P/M on (2lines)
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sta dmactls
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sta dmactls
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@@ -2852,6 +2895,8 @@ PAL_colors
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.by $7e
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.by $7e
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; timber shirt color on title screen
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; timber shirt color on title screen
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.by $26
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.by $26
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; game over colors
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.by $10
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NTSC_colors
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NTSC_colors
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; black
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; black
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.by $00
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.by $00
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@@ -2911,6 +2956,8 @@ NTSC_colors
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.by $8e
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.by $8e
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; timber shirt color on title screen
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; timber shirt color on title screen
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.by $36
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.by $36
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; game over colors
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.by $20
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;--------------------------------------------------
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;--------------------------------------------------
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title_anime_tableL
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title_anime_tableL
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.by <eyes_0 ; first eyes animation
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.by <eyes_0 ; first eyes animation
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