diff --git a/lumber.asm b/lumber.asm index bf2c773..24cda3a 100644 --- a/lumber.asm +++ b/lumber.asm @@ -200,14 +200,13 @@ c_font4 = 22 c_font5 = 23 c_font1b = 24 c_font2b = 25 -c_font3b = 26 -c_font5b = 27 -c_logo1 = 28 ; rest of logo colors -c_logo2 = 29 -c_logo3 = 30 -c_logo4 = 31 -c_logo5 = 32 -c_clouds = 33 ; clouds +c_font5b = 26 +c_logo1 = 27 ; rest of logo colors +c_logo2 = 28 +c_logo3 = 29 +c_logo4 = 30 +c_logo5 = 31 +c_clouds = 32 ; clouds ;--------------------------------------------------- icl 'art/anim_exported.asm' ; Animations: @@ -695,7 +694,6 @@ DLI9 mva GameColors+c_font4 COLPF0 mva GameColors+c_font1 COLPF1 mva GameColors+c_font2 COLPF2 - mva GameColors+c_font3 COLPF3 :12 sta WSYNC mva GameColors+c_font5 COLPF2 mwa #TitlesDLI1.DLI10 VDSLST @@ -706,7 +704,6 @@ DLI10 mva GameColors+c_font4 COLPF0 mva GameColors+c_font1b COLPF1 mva GameColors+c_font2b COLPF2 - mva GameColors+c_font3b COLPF3 :12 sta WSYNC mva GameColors+c_font5b COLPF2 mwa #TitlesDLI1.DLI9 VDSLST ; tricky @@ -2518,10 +2515,9 @@ PAL_colors .by $12 .by $2a ; second set - .by $16 .by $18 .by $1a - .by $24 + .by $16 ; rest of logo colors .by $04 .by $12 @@ -2576,10 +2572,9 @@ NTSC_colors .by $22 .by $3a ; second set - .by $26 .by $28 .by $2a - .by $34 + .by $26 ; rest of logo colors .by $04 .by $22 diff --git a/lumber.xex b/lumber.xex index d37c420..f580712 100644 Binary files a/lumber.xex and b/lumber.xex differ